Gaming Dragon Quest V: Hand of the Heavenly Bride Scans

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Some info from WikiPedia:
Dragon Quest V: Hand of the Heavenly Bride (????????V ?????, Doragon Kuesuto Faibu Tenk? no Hanayome?, lit. "Dragon Quest V: Bride of Heaven"), Dragon Quest: The Hand of the Heavenly Bride in Europe[3], is a console role-playing game and the fifth installment in the Dragon Quest video game series developed by Chunsoft and published by the Enix Corporation. It is the first Dragon Quest title to be released for the Nintendo Super Famicom (SFC) video game console. It was first released for the SFC in Japan on September 27, 1992, and has been remade as a PlayStation 2 game in 2004 in Japan, which was developed by Artepiazza and Matrix Software,[1] and published by Square Enix. Another remake for the Nintendo DS has been recently announced by Square Enix and is currently in development.[4] It is currently set for a July 17, 2008 release in Japan.[2] The remake will also see release in North America[5] and Europe[3], marking the first time the game will have an official release in either territory.

Along with Dragon Quest VI, the original Super Famicon release never reached North America. In the absence of an official translation, two finished fan translations exist for the Super Famicom version[6], and a fan translation of the PS2 version is in development.[7]

Dragon Quest V takes place over twenty years of the main character's life, in which he gets married and has a family. The title features an interesting gameplay dynamic in which monsters from random encounters may offer to join the player's party. This concept was used in later Dragon Quest games, and focused on exclusively in the Dragon Quest Monsters series. Catching monsters would also be later used in the Pokémon video game series.[8]

w00t check this
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Scans:
Dragonquest.jpg

Dragonquest2.jpg

Dragonquest3.jpg

Dragonquest4.jpg

Coming for the DS
 

Trolly

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Nice! I mean, DQIV still hasn't come out in English, but I'm already looking forward to this. This looks pretty similar in any case. A good thing though, the small amount of DQIV I played was enjoyable enough. It's very much like Final Fantasy for anyone who doesn't know.
 

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    @BigOnYa, why did you start saying my pc has a hamster in the first place?
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    Its actua!ly just a old joke, meaning its slow. Was just kidding around with you.
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    I bet @AncientBoi has some hamsters hidden somewhere tho....
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    I think Game streaming should work like this.... Local Hardware able the run the game fine, game engine and common assets stored locally, all FMV and music and textures could be streaming
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    Some temporary storage
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    also @BigOnYa im making some progress on my gdevelop project, implemented various mechanics
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    They went all in on streaming, should have been more of a hybrid approach
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    Or free government supplied high speed internet be nice also. Like Obama care. Xdqwerty that's cool, its time consuming but rewarding once done or playable, to see what you've made from scratch. Animations take forever, but worth it.
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  • Xdqwerty @ Xdqwerty:
    @BigOnYa, although the bullets are a bit buggy
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  • Psionic Roshambo @ Psionic Roshambo:
    Not to mention this would be a massive pain to pirate
  • Xdqwerty @ Xdqwerty:
    @BigOnYa,
    and the visual aspect of the game is quite crude (the sprite that looks best is that of the protagonist just because he is a stickman with sunglasses)
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  • BigOnYa @ BigOnYa:
    There is a bullets behaviour you assign to your character, that makes the code easier, under "behaviours"
  • Xdqwerty @ Xdqwerty:
    i meant that when the character is pointing to the right, the bullets spawn where they should, but when he is on the right, they move to the right but the spawn point is incorrect
  • BigOnYa @ BigOnYa:
    Itch.io has lots of free assets also. Under the bullets behavior tab, there is a "rotate bullets" option, can try that. Or in the code can try
    - fire bullet Player.X(PlayerDirection)
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    im taking a break for today anyway
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    YEa gotta after a while, looking at code for long periods will bug your eyes.
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    That's cool tho, I'm proud of you going back to it, not giving up. It is difficult at first to learn, but fun once you get the hang of it. I think I've watched every tutorial video there is, but I still struggle sometimes to get stuff to work right. But gotta keep trying dif things, and eventually you will get it right.
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    BigOnYa @ BigOnYa: I live maybe 3 minutes from a Dairy Queen, so I would just go there for ice cream anything...