I found this while i was messing around a GameFags. Some one had posted that they found a graphical chart of all the mosters in DQM2. I got excited and looked through all of them. Slimes http://dqmj2.ffsky.cn/slime.htm Dragons http://dqmj2.ffsky.cn/dragon.htm I dont really know what category this is. It looks like they just mashed everything that you can find in nature in this category. http://dqmj2.ffsky.cn/shizen.htm Im tempted to say beast, but upon further inspection it looks like there are some devils in there as well. http://dqmj2.ffsky.cn/majuu.htm Materials http://dqmj2.ffsky.cn/busshitsu.htm Maybe this is the devils category. This is confusing. Im just going of what i know from DWM mostly and DQMJ http://dqmj2.ffsky.cn/akuma.htm Zombies http://dqmj2.ffsky.cn/zombie.htm (? ? ?) Boss http://dqmj2.ffsky.cn/%EF%BC%9F%EF%BC%9F%EF%BC%9F.htm What im placing in the spoiler is stuff that should be in a blog post but i feel like the stuff above is relevent to this stuff down below and i dont what to separate the two. Warning: Spoilers inside! I really feel like DQMJ really dropped the ball on the first game. The charm from the DWM days is completely gone. I HATE pallet swaps for monsters. The only monsters that is allowed for is slimes, and even then i still dont like it. Im hoping there is some better structure to DQM2. Breeding lost its charm as well. It takes forever to level in this one and the skill systems are crap. However the graphics, battles, and music is all well and good. Can anyone shed some light on why there are so many monsters missing from the days of DWM? I miss my Evil Armor, blizzardy, and soooo many more. And why are all the names changed? Babble is now bubble slime and the like. Really annoying.