I know this is an old game, but I’d like to revive this topic.
Button 1 is walk/run
Button 2 is jump/grab
Shake is roll
From reading I saw that @crediar remapped shake -> button B
while that is more precise than this stake bullshit, I am wondering if the following is possible
Button 1 initial press - roll
Button 1 while held - run
Button 1 release - nothing / as is
So if you are running and let go and then press button 1 it will initiate the roll and continue the run.
That change will mimic DKC1-3 snes controls.
@crediar please tell me if this is possible on the vwii or wiiu eshop version.
(I can program the above actions on th dolphin emulated version, but if it is possible to achieve natively it would be amazing)
#?!@_rare for doing these gimmick controls with no options for the original/precise controls
Button 1 is walk/run
Button 2 is jump/grab
Shake is roll
From reading I saw that @crediar remapped shake -> button B
while that is more precise than this stake bullshit, I am wondering if the following is possible
Button 1 initial press - roll
Button 1 while held - run
Button 1 release - nothing / as is
So if you are running and let go and then press button 1 it will initiate the roll and continue the run.
That change will mimic DKC1-3 snes controls.
@crediar please tell me if this is possible on the vwii or wiiu eshop version.
(I can program the above actions on th dolphin emulated version, but if it is possible to achieve natively it would be amazing)
#?!@_rare for doing these gimmick controls with no options for the original/precise controls
Last edited by wiiupoo,