This means that indoors / interior gameplay at MGS2 runs at 30FPS in the Nintendo Switch version... on paper, this sounds worse than Armature Studios' PS Vita and Nvidia Shield TV port of MGS2 where indoors is 60FPS (it jumps between 30FPS and 60FPS though), while outdoors is locked at 30FPS.MGS2 on Switch runs at 30fps on normal gameplay, but when you open a locker, goes up to 60fps (in the room with Vulcan Raven wall shadow). Weird...
[60 FPS]
580F0000 1498F008
780F0000 0000003C
640F0000 00000000 00000002
04000000 0002D140 D503201F
[30 FPS (default)]
04000000 0002D140 B9003D28
[60 FPS]
580F0000 15A7C008
780F0000 0000003C
640F0000 00000000 00000002
04000000 00044E50 D503201F
[30 FPS (default)]
04000000 00044E50 B9003D28
Or for IPS patches you could just link to this...Metal Gear Solid 2: Sons of Liberty
TID: 0100A4301AA0C001
BID: E689394FD20302EB (1.2.1)
Metal Gear Solid 3: Snake EaterCode:[60 FPS] 580F0000 1498F008 780F0000 0000003C 640F0000 00000000 00000002 04000000 0002D140 D503201F [30 FPS (default)] 04000000 0002D140 B9003D28
TID: 010047F01AA10001
BID: 17F0744313E5B0FB (1.2.1)
Code:[60 FPS] 580F0000 15A7C008 780F0000 0000003C 640F0000 00000000 00000002 04000000 00044E50 D503201F [30 FPS (default)] 04000000 00044E50 B9003D28
For better performance it is recommended to install 60 FPS exefs patch
Credit : @masagrator
[METAL GEAR SOLID - Master Collection Version v196608 TID=0100C1301A9C2000 BID=C6F3280D8983A1BB]
[♯ 1. 16:9 Stretch]
080E0000 0062DF20 17E7F848 1E230002
040E0000 0062DF1C 52801DE0
040E0000 0002C040 141807B7
Can you provide BID and game version?MGS
Code:[♯ 1. 16:9 Stretch] 080E0000 0062DF20 17E7F848 1E230002 040E0000 0062DF1C 52801DE0 040E0000 0002C040 141807B7
Yeah works for MGS3:Can someone confirm this is working with Switch?
MGS 3 HQ Audio:
https://www.nexusmods.com/metalgearsolidmastercollection/mods/7