ROM Hack Disabling VA in Suikoden Tierkreis?

RedSalt

Member
OP
Newcomer
Joined
Nov 24, 2020
Messages
7
Trophies
0
Age
26
XP
54
Country
Colombia
Is it possible?
I tried tinkering with the ingame files and somehow managed to disable the english VA after deleting a file and testing the game on an emulator worked just fine, but after I tried to run the modified rom on the DS the game freezes on the intro scene.
 

Shadow#1

Wii, 3DS Softmod & Dumpster Diving Expert
Member
Joined
Nov 21, 2005
Messages
12,347
Trophies
2
XP
8,010
Country
United States
Is it possible?
I tried tinkering with the ingame files and somehow managed to disable the english VA after deleting a file and testing the game on an emulator worked just fine, but after I tried to run the modified rom on the DS the game freezes on the intro scene.
Emulation isn't real hardware
 

FAST6191

Techromancer
Editorial Team
Joined
Nov 21, 2005
Messages
36,798
Trophies
3
XP
28,321
Country
United Kingdom
As above emulators are not hardware but most of the time something like this that will cause a crash on hardware will also cause the emulator to throw a wobbly.

Anyway VA = voice acting I assume.

This will then depend upon the file formats used to house them

Generally people will either reduce the individual volume of the samples in question to 0 (for the SDAT format* used by the vast majority of DS games then many will have volumes noted internally) or replace the samples themselves with silence (or possibly loop back if it starts silent so you get an infinite loop of silence, though less ideal for samples). The big boy hacker might remove any calls to the sound in the first place, however that is tedious.

*has several sub formats that handle different aspects
SSEQ is the midi a like. Will be flanked by sbnk files that house the instruments. Unlikely to contain voicework but not impossible.
SWAV, occasionally collected into big SWAR archives of lots of them (can be many hundred). Very short clips, though enough for basic shouts/battle cries/catchphrases and whatnot.
STRM, presumably short for stream. This can be minutes of audio and thus for any really long monologues probably what you will see used (though some might abuse SWAV).

To the best of my knowledge there are no nice editors here to do things so you will have to go manual (generate a nice SMAP file with something like vgmtoolbox first). If you are content with a full rebuild then I think tinke has options these days.

There are however other formats
https://gbatemp.net/threads/the-various-audio-formats-of-the-ds.305167/
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
    K3Nv2 @ K3Nv2: Well start walking towards them +1