Homebrew RELEASE Development Thread - RetroArch libnx

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On the Gambbate description:
Even that the last build was 7 hours ago, is it still bugged? does the mega link suggest to use it instead of yours? O:
Uhh.

Sry I am too lazy recently to add all to the Download Section. Assume all with a pipeline icon are up2date

No the newest build should work just fine from what I heard. Feel free to report back

Snes9x should be broken tho
 
Last edited by m4xw,
Uhh.

Sry I am too lazy recently to add all to the Download Section. Assume all with a pipeline icon are up2date

No the newest build should work just fine from what I heard. Feel free to report back

Snes9x should be broken tho

Probably will have some time today or tomorrow, will mass download everything and test them. want me to write it here, or send you a pm whatever i found?
 
Last edited by ScarletDreamz,
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On the Gambbate description:
Even that the last build was 7 hours ago, is it still bugged? does the mega link suggest to use it instead of yours? O:

Turning threaded video on fixes Gambatte for me.

Also, turning off audio sync in beetle-vb gets Wario Land up to a perfect 60fps, don't think this makes any difference in any of the other emulators, but m4xw might have said that he tweeted that manually in SNES?
 
Probably will have some time today or tomorrow, will mass download everything and test them. want me to write it here, or send you a pm whatever i found?
Yes please join the discord. there is a testing section that we keep track of problems there and the downloads section is easy to find what you want with the newest updates.

Edit - Testing only visible to testers.
 
Last edited by Twistedziefer,
Just wondering, is the first post updated? it appears (feels) it's not updated since I found this thread.
 
Just wondering, is the first post updated? it appears (feels) it's not updated since I found this thread.
How do u feel it hasn't been updated? did u even try to download? the links are automatically updated when there is a change and there is a change log if you read it. and it also say if you go here https://git.m4xw.net/Switch/RetroArch you can get them too
 
Last edited by Twistedziefer,
Last edited by Twistedziefer,
Can anyone help the latest snes9x2010 build is saving games working? I have set a configuration up and I've loaded it in settings, it seems you have to load this every time you boot snes9 up to load your configurations as you want them but I don't think saving is working I tested Mario World out saved the game but when I went back in to snes9 loaded my config up but it had not saved the game at all do I have to set an option in settings to get this working thanks
 
Last edited by Reecey,
Can anyone help the latest snes9x2010 build is saving games working? I have set a configuration up and I've loaded it in settings, it seems you have to load this every time you boot snes9 up to load your configurations as you want them but I don't think saving is working I tested Mario World out saved the game but when I went back in to snes9 loaded my config up but it had not saved the game at all do I have to set an option in settings to get this working thanks
Close the content properly
 
[IMPORTANT] I just implemented the frontend driver, we now have the retroarch folder structure in /retroarch, auto load configs (remove configs from the same folder, until we cleaned that up), auto save config and much more. But that means YOU HAVE TO MOVE YOUR SAVEFILES AND SAVESTATES to /retroarch/cores/{savestates,savefiles}
 
[IMPORTANT] I just implemented the frontend driver, we now have the retroarch folder structure in /retroarch, auto load configs (remove configs from the same folder, until we cleaned that up), auto save config and much more. But that means YOU HAVE TO MOVE YOUR SAVEFILES AND SAVESTATES to /retroarch/cores/{savestates,savefiles}
That's GREAT!
You didn't mention /retroarch/system though, where the BIOS files are stored...
 
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