A simple yes would've been enough. I am at work and want to avoid weird ass search queries for a weird ass game from the last century, nor I have the time other than a quick tab to gbatemp lol
Hi m4xw, does the latest ci build have working audio, full screen etc? Or was that posted somewhere else?Didn't I link you a threaded non-fullscreen build?
https://git.m4xw.net/Switch/RetroArch/libretro-snes9x2010/-/jobs/567/artifacts/download
This has all the newest changes of threading just w/o the fullscreen, use as is

So they dont work in docked mode but wont crash you are saying or will? Kind of confused by what you meant.@baretbh
Forced Fullscreen + Threaded build, use as is:
https://git.m4xw.net/Switch/RetroArch/VBA-Next/-/jobs/563/artifacts/download
https://git.m4xw.net/Switch/RetroArch/libretro-snes9x2010/-/jobs/565/artifacts/download
These should hopefully not crash, but will bug out in docked, but it will not crash (fine in handheld so far).
I also tested both of these in handheld mode, but running smoothly. Only thing I did notice was trying to close Retroarch in the menu does nothing and semi crashes the app. Having to press "home" button to get out. On 5.1.0 fw@baretbh
Forced Fullscreen + Threaded build, use as is:
https://git.m4xw.net/Switch/RetroArch/VBA-Next/-/jobs/563/artifacts/download
https://git.m4xw.net/Switch/RetroArch/libretro-snes9x2010/-/jobs/565/artifacts/download
These should hopefully not crash, but will bug out in docked, but it will not crash (fine in handheld so far).

So they dont work in docked mode but wont crash you are saying or will? Kind of confused by what you meant.
Wont crash in handheld and will in docked mode
I also tested both of these in handheld mode, but running smoothly. Only thing I did notice was trying to close Retroarch in the menu does nothing and semi crashes the app. Having to press "home" button to get out. On 5.1.0 fw
there is a wonderswan core build with fix sound?
Its waiting for the main thread to exit... which it runs on (or smth like that, it's been very weird issues).
Its fine for now. When it hangs it did everything it wanted to do, actually I like it more because that forces people to use the home screen right now.
I'd venture to guess it's somewhere in this thread... probably on one if the previous pages.where is the newest build theared 1:1 screen version (vbanext and snes2010)?
Someone just quoted them 5 posts earlier^^where is the newest build theared 1:1 screen version (vbanext and snes2010)?

A little bit behind in following this, but, should these threaded builds work on a 3.0.0 switch? I keep getting a 2162-0002 error immediately after trying to load a ROM (been trying snes9x2010 specifically).I also tested both of these in handheld mode, but running smoothly. Only thing I did notice was trying to close Retroarch in the menu does nothing and semi crashes the app. Having to press "home" button to get out. On 5.1.0 fw
A little bit behind in following this, but, should these threaded builds work on a 3.0.0 switch? I keep getting a 2162-0002 error immediately after trying to load a ROM (been trying snes9x2010 specifically).
If you're lucky in a year... or twoHow far are we from N64 emulator cores for retroarch?? As well as DS, too... I know people are saying there's something needed for the 3D rendering to work correctly...

