Homebrew RELEASE Development Thread - RetroArch libnx

  • Thread starter Thread starter m4xw
  • Start date Start date
  • Views Views 764,831
  • Replies Replies 4,272
  • Likes Likes 69
Status
Not open for further replies.
@Leonidas87 you didnt set slowmotion_ratio to 1.0 like i told u..

@Ty_

I do some audio buffer calculations based on a fixed framerate number. Probably that. I didn't try any ROMs with that one. Busy on threading / multi cpu core support

slowmotion_ratio = "1.700000" to slowmotion_ratio = "1.000000" in the cfg disabled the slow down

Ok I will keep that in mind from now on.

Public builds will include slowmotion_ratio = "1.000000" in the cfg from now on no questions asked
 
I got threading running, but need to fix joycons for that. Well not a fix, but it needs some more changes now!

Made the 1.00000etc change to remove slow motion from VBA build, unless you made the change all ready. If not it's there for you.

For everyone else OP will reflect that change soon if it doesnt all ready.

My mistake.
 
Last edited by Leonidas87,
Are there any other LibRetro cores available to port?
(by "available to port" I mean with sources on GitHub and built on the original libtransistor (maybe))
 
Are there any other LibRetro cores available to port?
(by "available to port" I mean with sources on GitHub and built on the original libtransistor (maybe))
Look at the cores made with libt in the RetroArch Switch OP, that should give you an idea of what cores have been made so far
But keep my snes icon ;)
idc they were really just thrown together. just do what makes m4xw happy
Will do, thanks to both! :)
 
The newest SNES9x 2010 looks nicer it fills the screen in so there isn't huge blank space. One thing I did notice is I can no9t save the game. SO i tried to pres +, and - to try save states but this menu is no longer accessible. Was this taken out on purpose?
 
The newest SNES9x 2010 looks nicer it fills the screen in so there isn't huge blank space. One thing I did notice is I can no9t save the game. SO i tried to pres +, and - to try save states but this menu is no longer accessible. Was this taken out on purpose?

Changelog:
  • Added Overlay (disable by default via config)
  • Added default config (same folder)
  • Analog dpad by default!
  • Audio fixes (feedback pls)
  • Tearing is known, try setting vsync in the .cfg to true!
Just throw the folder into /switch and go!

Btw:

Retroarch Menu is now L3 + R3 (Left and right analog pressed in)
Saving states is R
Loading states is L
 
  • Like
Reactions: m4xw
The newest SNES9x 2010 looks nicer it fills the screen in so there isn't huge blank space. One thing I did notice is I can no9t save the game. SO i tried to pres +, and - to try save states but this menu is no longer accessible. Was this taken out on purpose?

In game saves work, but that might differ between ROM's
 
  • Like
Reactions: Jcraig
Ya im playing Super Mario RPG thanks for the quick reply. Is the menu for save state removed?
Changelog:
  • Added Overlay (disable by default via config)
  • Added default config (same folder)
  • Analog dpad by default!
  • Audio fixes (feedback pls)
  • Tearing is known, try setting vsync in the .cfg to true!
Just throw the folder into /switch and go!

Btw:

Retroarch Menu is now L3 + R3 (Left and right analog pressed in)
Saving states is R
Loading states is L

Press both sticks in. And please read the Main post. I am not a guy with much patience usually, gonna be honest
 
Last edited by m4xw,
  • Like
Reactions: Ty_ and jonxs
Press both sticks in. And please read the Main post. I am not a guy with much patience usually, gonna be honest
Nah you have more patience than you might think honestly.
Anyways wanted to let you know that I went for a second switch and it turns out it's on version 3.0.0 (I'm sure I should be happy but these are pretty common here).
So if you need more testing with old fw I'm your man.
 
  • Like
Reactions: Xanibale and m4xw
Status
Not open for further replies.

Site & Scene News

Popular threads in this forum