1. 14,030

    99
    Front-page


    Slide2.jpg Slide5.jpg
    RTX off, RTX on! RTX on...the SNES! Developer Shironeko Labs, otherwise known as Ben Carter, has been playing around with a project idea for around a year: getting real-time raytracing to work on the Super Nintendo of all things. The culmination of his work has resulted in the SuperRT, an expansion chip, similar in function to the Super FX chip. This additional cartridge, which was made from the combination of a Super Famicom Pachinko game, a ton of cables, a shifter board, and a Cyclone V FPGA allows for the Super Nintendo to render simple objects, shadows, and reflections, in full ray-traced glory, all at a glorious resolution of 200x160.

    Carter goes into full detail on his official website about how he got his demo to work, which involved lots of commands, conversions, and many other technical terms.

    :arrow: Source
     
    Robz8, Charli, WiiEJECT and 48 others like this.
  2. Discussion (99 replies)

  3. SexiestManAlive

    SexiestManAlive The key that lights the dark
    Member

    Joined:
    Apr 18, 2016
    Messages:
    466
    Country:
    United States
    sweet, cant wait to play mario world with better looking shadows lol
     
  4. SexySpai

    SexySpai i dont know
    Member

    Joined:
    Jun 16, 2018
    Messages:
    1,097
    Country:
    United States
    This is the most amazing yet hilarious thing I've ever see on the snes
     
  5. Silent_Gunner

    Silent_Gunner The Edge of the Soul
    Member

    Joined:
    Feb 16, 2017
    Messages:
    2,385
    Country:
    United States
    Reminds me of this:

     
  6. Hakaisha

    Hakaisha GBAtemp Regular
    Member

    Joined:
    Sep 17, 2014
    Messages:
    232
    Country:
    United States
    Wow. I'd love to see this Super RT chip somehow be implemented into a future Everdrive release and the emulators. It would be a great compliment to the MSU1 audio, fulfilling the technological advancements that may finally fill the void left by the potential of the Nintendo PlayStation.
     
  7. Memoir

    Memoir Hi, I'm Cynical!
    Member

    Joined:
    Jun 24, 2007
    Messages:
    10,309
    Country:
    United States
    Okay...
    but...
    Why?

    As a POC, this is pretty cool. I just don't know what benefit it would bring to a console that is predominantly 2D games with a handful of 3D titles?
     
    Last edited by Memoir, Dec 16, 2020
    MarkDarkness and Scott_pilgrim like this.
  8. elk1007

    elk1007 GBAtemp Regular
    Member

    Joined:
    Jun 23, 2017
    Messages:
    121
    Country:
    United States
  9. Latiodile

    Latiodile Profesionnal Scalie
    Member

    Joined:
    Nov 16, 2015
    Messages:
    2,161
    Country:
    Canada
    cool, raytracing on the n64 when
    gotta see that raytraced mario 64 on real hardware man
     
  10. VitaType

    VitaType GBAtemp Maniac
    Member

    Joined:
    Jul 16, 2016
    Messages:
    1,043
    Country:
    Germany
    Well... No. The rendering, the process of calculating from the 3D description of the scene to a 2D pixel array (a.k.a. the picture) isn't done on the SNES at all. The SNES seems only to be used to output the image and all the rendering is done on the FPGA.
     
  11. Wolfy

    Wolfy Person That Never Was
    Member

    Joined:
    Aug 18, 2015
    Messages:
    850
    Country:
    United States
    I'll be honest, this is amazing in so many ways, don't know if it'll be useful for any end-user.

    But cool regardless!
     
  12. x65943

    x65943 Dr. Rabbi Prince X, Sr., Ed. D.
    Global Moderator

    Joined:
    Jun 23, 2014
    Messages:
    4,780
    Country:
    United States
    I see the CS guys are on christmas break now - time to unload all their goofy projects
     
    medoli900, Mama Looigi and zoogie like this.
  13. MohammedQ8

    MohammedQ8 GBAtemp Advanced Fan
    Member

    Joined:
    Jul 4, 2018
    Messages:
    839
    Country:
    Kuwait
    Like 32x which uses megadrive for power only.
     
    MarkDarkness likes this.
  14. jt_1258

    jt_1258 Ella
    Member

    Joined:
    Aug 21, 2016
    Messages:
    2,879
    Country:
    United States
    what, your telling me you don't want rtx starfox XD
     
    UltraSUPRA likes this.
  15. Roamin64

    Roamin64 GBAtemp Regular
    Member

    Joined:
    May 24, 2007
    Messages:
    211
    Country:
    Canada
    So the SNES itself runs at 3.58 Mhz , but this add-on chip runs on 3 cores at 50 Mhz ? ehheeh
     
    MarkDarkness and Deleted User like this.
  16. Kwyjor

    Kwyjor GBAtemp Maniac
    Member

    Joined:
    May 23, 2018
    Messages:
    1,377
    Country:
    Canada
    I remember the AVGN's video, where he showed that Primal Rage 32X would still display backgrounds but not sprites if the 32X video cable wasn't hooked up.
     
    MarkDarkness, KiiWii, Moon164 and 3 others like this.
  17. raging_chaos

    raging_chaos Advanced Member
    Newcomer

    Joined:
    Oct 27, 2020
    Messages:
    54
    Country:
    United States
    With all due respect to the creator of that, its not anywhere near as complex as what's going on with the SNES. The Amiga is just playing back prerendered images. That RT chip is doing it in real time.
     
  18. AkiraKurusu

    AkiraKurusu DS Pokémon Fan
    Member

    Joined:
    Dec 29, 2019
    Messages:
    514
    Country:
    Australia
    Sweet! Now to get this to run on N64!
    I can't wait for Stadium to completely kick SwSh's arse!
     
  19. linuxares

    linuxares I'm not a generous god!
    Moderator

    Joined:
    Aug 5, 2007
    Messages:
    8,399
    Country:
    Sweden
    It's one of those "Because I can" kind of things. It really have proper real life value except to show it's possible.
     
  20. Osakasan

    Osakasan GBAtemp Maniac
    Member

    Joined:
    Sep 19, 2015
    Messages:
    1,045
    Country:
    Why do people ask this question so often?

    The only answer to this is... Why not?
     
    medoli900, Moon164, Draxikor and 7 others like this.
  21. AkiraKurusu

    AkiraKurusu DS Pokémon Fan
    Member

    Joined:
    Dec 29, 2019
    Messages:
    514
    Country:
    Australia
    [​IMG]
     
Draft saved Draft deleted
Loading...

Hide similar threads Similar threads with keywords - raytracing, Developer, through