Dead or Alive Dimensions BathTowels mod

Discussion in '3DS - ROM Hacking, Translations and Utilities' started by pori, Mar 23, 2018.

  1. pori
    OP

    pori Newbie

    Newcomer
    1
    Mar 23, 2018
    Japan
    Is there anyone who is interested in 3DS 'Dead or Alive Dimensions' Hack?
    It has been ignored so far!:cry:
    Currently possible cases:
    Rewriting of some 2D graphics
    Costume swap (file name change)
    costume_swap1. costume_swap2.
    Changing the costume texture (using Kukkii)
    texture_hack.
    Subtitle change (UTF-8 encode)

    known issue:
    Replacing something model of textures damaged.
    buggy_1. buggy_2. buggy_3.
    I'd like to hack the model,
    Currently some bcmdl can not be referenced in SPICA.
    Only the SPICA can refer to bcmdl of DOAD.
    And I know that SPICA is mainly a tool for Pokemon or Mario, but ...
    I would like to modify FACE rigs and costumes.
    plz help me!!:sad:

    Dead or Alive BathTowels
    title.
    bathtowel_lis.
    chr.
    features:
    The most female characters' costume01(only Ayane is costume02) change to bath towels costume.
    Do not darken with 'Pause'
    Include DLC costume and All Character unlock!

    I am still newcomer here so I can not write a link.
    How much post will I be able to paste the link?


    *jiggle*
    kasmomi.
     
    Last edited by pori, Mar 23, 2018
  2. NANASHI89

    NANASHI89 GBAtemp Addict

    Member
    11
    May 3, 2012
    United States
    Next up, Bakunyuu mod?
     
  3. pori
    OP

    pori Newbie

    Newcomer
    1
    Mar 23, 2018
    Japan
    In order to create Bakunyuu mod, it need to convert the model.

    However...
    Ohana3DSRebirth. I could not refer to even using "Ohana3DSRebirth"
    Ohana3DSRebirth_hacky_version. could not refer to even using "Ohana3DSRebirth hacky version"
    SPICA. SPICA, too. but no error was displayed.
    SPICA_save_as_bch_and_reload. Then, save as BCH. reload the BCH file. The model was displayed! but, the vertices is somewhat strange.
    SPICA_save_as_bch_and_reload_and_save_as_dae. I tried save as DAE, however "EndOfStreamException" error occurred...:O
    What should I do to ask the SPICA author?
     
  4. pori
    OP

    pori Newbie

    Newcomer
    1
    Mar 23, 2018
    Japan
    It is not possible to change the format of the texture image at the moment.
    texturemod_1. texturemod_2. I tried to make a part of a texture transparent....well,that cloth is in the way to see the pantsu.
    not_transparent_become_to_white. Actually, it was white, not transparent.
    texuremod_3_cannot_change_the_format. it need conversion format from 'EXT1' to 'EXT1A4'. kukkii does not yet support format change.
     
  5. XUTERO

    XUTERO Newbie

    Newcomer
    1
    May 20, 2018
    Belgium
    Hello pori.

    I am also very much interested in modding DOAD but so far it has proven problematic.
    What I intend to do is; Get a .CIA file, extract it, modify its content, and recompile as a .CIA file.
    Then convert it into a .3DS file so that I can use it on the Citra Emulator.

    However, I have managed to extract the .CIA version of the game, and recompilation seems to work also.
    But I had to install the "SetupUS.exe" from version11 instead of version12 + ucrtbased.dll file.

    I then had to decrypt the new (recompiled) .CIA using "GodMode9" on the custom firmware on my 3DS.

    Once decrypted and transferred back on my computer, I then convert the recompiled .CIA file to .3DS using;
    "3DS To CIA Converter.bat"

    The resulting .3DS file seems to run on the Citra Emulator just fine. I have tried editing some text from DOAD
    as a test and it seems to be working so far. The next step is to try to edit textures.

    — Posts automatically merged - Please don't double post! —

    I believe you cannot get the cloth transparent by leaving the texture area transparent.
    Transparency in games are the product of shaders. The clothing shader certainly does
    not seem to have any transparency, therefore it will always be blank instead.

    Perhaps trying to copy a shader from the hair, renaming it like your cloth shader and
    replacing it with your transparent cloth texture might do the trick.
     
  6. DarthDub

    DarthDub Amateur Hacker

    Member
    11
    Jan 26, 2016
    United States
    Your mom's basement.
    Kuriimu toolset has been getting updates, have you tried the latest version?
     
  7. XUTERO

    XUTERO Newbie

    Newcomer
    1
    May 20, 2018
    Belgium
    As far as texture modding is concerned I still need to test it out. I don't even know yet which tools to use.
    I don't know what Kuriimu toolset does, but if I can convert texture files into png, I can use Photoshop.
    Unless Kuriimu proves vital for texture formats?
     
  8. DarthDub

    DarthDub Amateur Hacker

    Member
    11
    Jan 26, 2016
    United States
    Your mom's basement.
    XUTERO likes this.
  9. XUTERO

    XUTERO Newbie

    Newcomer
    1
    May 20, 2018
    Belgium
    I am familiarizing myself with this new program. I imaging all I have to do is open texture files,
    export in png, make my edits, import in place of the previous images in Kukkii, and simply save
    in order to replace the texture files?
     
    DarthDub likes this.
  10. DarthDub

    DarthDub Amateur Hacker

    Member
    11
    Jan 26, 2016
    United States
    Your mom's basement.
    Sounds about right, yeah.
     
  11. XUTERO

    XUTERO Newbie

    Newcomer
    1
    May 20, 2018
    Belgium
    I have compiled a new build and everything works like a charm. I am truly grateful for your help.
    Do you happen to know tools for changing models, shaders, music or even scripts within the
    extracted data, by any chance?
     
  12. DarthDub

    DarthDub Amateur Hacker

    Member
    11
    Jan 26, 2016
    United States
    Your mom's basement.
    Nope, you're on your own from here on out! Enjoy texture editing!
     
    XUTERO likes this.
  13. XUTERO

    XUTERO Newbie

    Newcomer
    1
    May 20, 2018
    Belgium
    Thank you for your help so far.
     
    DarthDub likes this.
  14. NANASHI89

    NANASHI89 GBAtemp Addict

    Member
    11
    May 3, 2012
    United States
    So if this goes well, will you do a Bakunyuu mod as well?

    Sent from my SM-T280 using Tapatalk
     
  15. XUTERO

    XUTERO Newbie

    Newcomer
    1
    May 20, 2018
    Belgium
    Bakunyuu means a super-sized breasts mode? I'm afraid it isn't possible to modify meshes,
    as far as I have seen. I tried Ohana3DS but models don't appear in it. Therefore it proves
    impossible to change the actual models, even though I would greatly appreciate to do so.

    If you can find a way or someone to extract the models and re-importing them into the
    game, creating your Bakunyuu mod should not be too complicated.
     
  16. Psychdelic

    Psychdelic GBAtemp Regular

    Member
    4
    Nov 25, 2013
    United States
    Interesting project. Have you had the time to work a little on it XUTERO?
     
  17. leidoa

    leidoa Newbie

    Newcomer
    1
    Sep 3, 2018
    United Arab Emirates
    how can you extract texture ??
     
  18. Immortallix

    Immortallix Advanced Member

    Newcomer
    4
    Mar 15, 2009
    United States
    Project dead? I can't really offer any help but I am interested in mods if work is still being done.
     
Quick Reply
Draft saved Draft deleted
Loading...