http://www.cyclowiz.com/board/viewtopic.php?t=41
Along with D2B chipsets...
A post on the Cyclowiz.com forums:
While the TeamCyclops distributor hasn't received chips from TeamCyclops yet, they have delivered us with some very good news.
It seems that all chips sent to CycloWiz.com will now be the new version2 chips that have full D2B support, as well as Wii import ability.
I have posted the list of features as listed on Divineo.cn
divineo.cn wrote:
- Very easy to install : It takes less than one minute to solder a CycloWiz mod. Thanks to the quicksolder patterns on the PCB, no wires are required during the installation. Simply align the CycloWiz PCB over the drive PCB and solder the PCB at five different points. You're still free to use wires instead of quicksolder if you want to.
- Stealth even when the mod is enabled: Its advanced stealth mechanism makes the drive act as if it was not patched. When playing backups, the main Wii CPU doesn't receive even one byte of data that would differ from an original disc.
- Plays Wii backups and GC backups: They play just like original discs. Backup, burn and play. No patching or swapping required!
- Play GC Homebrew and GC Imports
- GC homebrew code boots directly, like backups. GC imports can be played using a boot disc. (*)
- Built-in Audiofix (GC games using streaming are working flawlessly, no patch needed): CycloWiz includes code to play correctly games using audio streaming. While all GC mods offer this feature, it was harder to implement on Wii. No patching required.
- Multi-Disc games support: CycloWiz is totally transparent when it comes to changing discs. GC multi-disc games are working, and if multi-disc Wii games are to be released, they'll work just fine.
- DVD-R / DVD+R support: Both 8cm and 12cm discs are supported.
- Optional chip disable wire: Are you paranoid enough so that stealth mode is not good enough for you? Don't worry, using an extra wire you could enable the mod just when you want to, by turning on the Wii while pressing the reset button.
- Multipurpose LED: CycloWiz LED will help you troubleshoot your installation in case of an installation problem. If it's ON it means that the chip is working, if it flashes it means there is an error, and if it's OFF it means the chip is not powered correctly.
(*) While adding a swap-free import feature would have been trivial, the chip could be easily detected then. It was decided that beeing stealth was more important, so using a boot disc is required.
Since this feature isn't listed in ther feature list, maybe it's a typo?
Along with D2B chipsets...
A post on the Cyclowiz.com forums:
While the TeamCyclops distributor hasn't received chips from TeamCyclops yet, they have delivered us with some very good news.
It seems that all chips sent to CycloWiz.com will now be the new version2 chips that have full D2B support, as well as Wii import ability.
I have posted the list of features as listed on Divineo.cn
divineo.cn wrote:
- Very easy to install : It takes less than one minute to solder a CycloWiz mod. Thanks to the quicksolder patterns on the PCB, no wires are required during the installation. Simply align the CycloWiz PCB over the drive PCB and solder the PCB at five different points. You're still free to use wires instead of quicksolder if you want to.
- Stealth even when the mod is enabled: Its advanced stealth mechanism makes the drive act as if it was not patched. When playing backups, the main Wii CPU doesn't receive even one byte of data that would differ from an original disc.
- Plays Wii backups and GC backups: They play just like original discs. Backup, burn and play. No patching or swapping required!
- Play GC Homebrew and GC Imports
- GC homebrew code boots directly, like backups. GC imports can be played using a boot disc. (*)
- Built-in Audiofix (GC games using streaming are working flawlessly, no patch needed): CycloWiz includes code to play correctly games using audio streaming. While all GC mods offer this feature, it was harder to implement on Wii. No patching required.
- Multi-Disc games support: CycloWiz is totally transparent when it comes to changing discs. GC multi-disc games are working, and if multi-disc Wii games are to be released, they'll work just fine.
- DVD-R / DVD+R support: Both 8cm and 12cm discs are supported.
- Optional chip disable wire: Are you paranoid enough so that stealth mode is not good enough for you? Don't worry, using an extra wire you could enable the mod just when you want to, by turning on the Wii while pressing the reset button.
- Multipurpose LED: CycloWiz LED will help you troubleshoot your installation in case of an installation problem. If it's ON it means that the chip is working, if it flashes it means there is an error, and if it's OFF it means the chip is not powered correctly.
(*) While adding a swap-free import feature would have been trivial, the chip could be easily detected then. It was decided that beeing stealth was more important, so using a boot disc is required.
Since this feature isn't listed in ther feature list, maybe it's a typo?