So for all the apps that don't work, are they fixable with an update to the cIOS or will the authors have to recode the apps for rev18 compatibility?
I don't really know about this. I have made a perfect dump of SSBB with SuperDump using rev18. That wasn't possible with a cIOS newer than rev13b; rev14-17 mess up some parts of the second layer.KiiWii said:mattjd said:I see the Neogamma r8 beta thread was updated today and Neogamma r8 RC3* is out may be the change to make rev18 working
I think its a brawl+ fix
WiiPower mentioned that DL might be broken yet again, and so might not support r18 in neogamma.
And the MPT-Bug? It realy seems to be the cIOS there...waninkoko said:Acclaration:
- WAD Manager: FIX WAD MANAGER (or create proper WADs or use IOS38 base)
- USB loaders: FIX LOADER
- Triiforce: FIX CIOS
- SDHC: FIX CIOS
Triiforce bug is fixed so I only have to fix the SDHC bug.
waninkoko said:Acclaration:
- WAD Manager: FIX WAD MANAGER (or create proper WADs or use IOS38 base)
- USB loaders: FIX LOADER
- Triiforce: FIX CIOS
- SDHC: FIX CIOS
Triiforce bug is fixed so I only have to fix the SDHC bug.
QUOTE said:MLoad module added (not Hermes version).
what does it mean ? You picked Hermes idea about loading IOS modules and adapted it ? what are yours differences/improvments ?
- Added support for IOS logging to a buffer.QUOTE said:- DIP plugin improved (auto-installable plugin).
- FFS plugin improved (auto-installable plugin).
- EHCI module improved.
- FAT module improved.
- SDHC module improved.
every new CIOS revision says modules have been "improved", it would be interesting to know what exactly have been changed/improved.. raw speed access ? bugs that were fixed ?
what's the difference between full and partial modes, I don't understand. Some detailled documentation on how to use it would be nice too.QUOTE said:Added full and partial NAND emulation modes.
QUOTE
- Added support for IOS logging through USB Gecko.
- IOS module loading support from PPC.
waninkoko said:- WAD Manager: FIX WAD MANAGER (or create proper WADs or use IOS38 base)
The Wii Menu isn't Homebrew...there were always problems with that, it will never realy work, because it isn't designed for that. Not to mention that there's no reason to launch the menu with IOS249 (if you want Backups from the Disc-Channel, get cIOSCORP).wishmasterf said:it seems that starting systemmenu with rev18 and base 57 dont work. i get systemfiles currupted.
QUOTE[ DESCRIPTION ]:
This IOS has been made to be used ONLY with homebrew software.
Jacobeian said:Have a few questions about the changes, they are so "obscure" as always (seems like you don't really like tracing your changes , do you)![]()
QUOTE said:MLoad module added (not Hermes version).
what does it mean ? You picked Hermes idea about loading IOS modules and adapted it ? what are yours differences/improvments ?
- Added support for IOS logging to a buffer.QUOTE said:- DIP plugin improved (auto-installable plugin).
- FFS plugin improved (auto-installable plugin).
- EHCI module improved.
- FAT module improved.
- SDHC module improved.
every new CIOS revision says modules have been "improved", it would be interesting to know what exactly have been changed/improved.. raw speed access ? bugs that were fixed ?
what's the difference between full and partial modes, I don't understand. Some detailled documentation on how to use it would be nice too.QUOTE said:Added full and partial NAND emulation modes.
QUOTE
- Added support for IOS logging through USB Gecko.
- IOS module loading support from PPC.
again, how can this be used ?
DOn't get me wrong, I'm very thankful for your hard work but I have the feeling it would look way more "professional" if there were some serious documentation or descriptions of the changes in the cIOS...
Well I know it takes time and it can be boring to do when probably most of your user base don't care and just want to throw that thing in their favorite USB loader but this is how I feel
Is it possible to override the dip plugin or ehcmodule in any way using mload?waninkoko said:- Logging and module loading can be done using MLOAD. I haven't done any documentation but it's easy to guess how it works by checking the code.
Again...(gosh, use the search please...)hunterm said:So, just to make sure, Loader GX, CFG Loader, and WiiFlow do not work with cIOSX? Yes?
hunterm said:So, just to make sure, Loader GX, CFG Loader, and WiiFlow do not work with cIOSX? Yes?
Triiforce is a cIOS issue. Until we see a rev18b or rev19, it's likely not going to work at all, let alone in SNEEK.Waninkoko said:Acclaration:
- WAD Manager: FIX WAD MANAGER (or create proper WADs or use IOS38 base)
- USB loaders: FIX LOADER
- Triiforce: FIX CIOS
- SDHC: FIX CIOS
Triiforce bug is fixed so I only have to fix the SDHC bug.
techboy said:Triiforce is a cIOS issue. Until we see a rev18b or rev19, it's likely not going to work at all, let alone in SNEEK.Waninkoko said:Acclaration:
- WAD Manager: FIX WAD MANAGER (or create proper WADs or use IOS38 base)
- USB loaders: FIX LOADER
- Triiforce: FIX CIOS
- SDHC: FIX CIOS
Triiforce bug is fixed so I only have to fix the SDHC bug.
This comes to beg the question of why one would want to use a NAND emulator (triiforce) from a NAND emulator (SNEEK). Is it just because the SM doesn't have enough channel spaces?