Just spent 4-5 hrs trying to write/summarise my issues,
so appreciate anyone who reads and takes time to answer my questions.
Last 4 months been dipping my toe into the WiiU exploit scene, have got Loadiine working, and believe have the requirements for WiiU USB (Brazilian method) and vWii, but still confused about some issues.
This would help me not screw up or buy more unnecessary hardware.
(got 64gb Class10 UHSII, 4TB USB3 external, 1TB USB3 external for WiiU install)
Current biggest question when coming into this, is there a single way to have all games selectable/playable in one view?
i.e. Can have one (or looks atm need 2) HDD with ROMs for everything, to be used across devices? Without storing multiple versions of same ROMs in different formats.
(HDD containing WiiU, Wii, GC, DS, GBA, GB, N64, SNES and use them and their saves on WiiU OR PC emu (CemU))
Summary of biggest questions i need answering:
-Using uTikDownloadHelper today, do I need to obtain .tik file elsewhere still?
(gbatemp guides says Yes(?), reddit/github FlimFlam69 guide would say No(?))
-Obtaining or not obtaining tickets, repercussion? Banned online?
-Way to check have right ticket, if uTikDownloadHelper is unreliable?
-Modding vWii permanent? Get banned?
-Latest CFW permanent? Get banned?
-Is there a ONE solution yet for all ROMs? Via one storage? Viewable together?
(WiiU, Wii, GC, N64, SNES, DS, GBA, GB maybe PS1, DC, Saturn, MAME, MD)
vWii? Loadiine? CFW?
-Should/Can Wii and GC games be over 4GB?
-How can you check? How check if legit?
-How do you place a 4.3GB Wii ISO on a FAT32 HDD?
-Best original/master format for WiiU ROMs for mass compatibility?
(For WiiU, PC (CemU?), Loadiine or other homebrew/CFW that allows for original query, of a one solution)
-----------------------------------------
As I understand it we have 4 separate ways (?) in order of ease/usability:
1: WiiU USB loading (Brazilian method) - Play installed WiiU games off a WiiU formatted external HDD
PERKS= Official Games, WiiU remains CLEAN/UNMODIFIED (Softmod) so allow ONLINE play
NEGATIVE= Can only use HDD for this singular WiiU, cannot use for other game formats i.e. Wii,GC
2: Loadiine - Unencrypted format games placed on SD card
PERKS= Original clean/softmod before above.
NEGATIVE= Limited to SD size, no loading from HDD (still?). Long load times for many games, despite fast Class10 UHSII card speeds. Can only play WiiU titles too(??? I see contradictions in utube videos)
3: vWii - Virtual Wii emulator built into the WiiU - Plays Wii. Exploits to use Wii, GC (and more?) from HDD
PERKS= Plays ROM/ISOs off a external HDD, many exploit options, can play other console games.
NEGATIVE= Need HDD in FAT32 (has limits. Need program to format large drive. Cant place roms/ISOs over 4GB on drive(?). Exploit procedure long with many requirements (<2GB SD, Wii game with save exploits) with possible Brickable (break your WiiU) instances. Hard/permanent modification(?) so Bannable/Brickable by Nintendo if found online(??) Multiple exploits used for different games (?Ustealth, Nintendont, USB Loader GX? really don’t understand what is needed/best)
4: CFW - Custom Firmware - redNAND, Haxchi, CBHC, Mocha
PERKS= ? UNSURE ?, use obtained Virtual console games, DLC, switch between updates? hacks, custom saves and modifications?
NEGATIVE= Hard/permanent modification(?) so Bannable/Brickable by Nintendo if found online(??). Exploit procedure long, many requirements with possible Brickable (break your WiiU) instances.
As you can see though, I still have MANY questions and not completely familiar with everything.
Each time I believe I have got it, I find a YouTube video or post saying a different procedure, missing parts or programs out, saying they have found a new method or mentioning just using this or that without much of an explanation. SO confused by the rhetoric
-----------------------------------------ISSUES
-Wii U USB loading
Following method 1: WiiU USB loading guide
https://gbatemp.net/threads/wii-u-usb-loading-install-wiiu-games-to-usb-or-internal-memory.445514/
mentions about gaining tickets via various programs and methods. IS THIS NEEDED STILL?
I found https://github.com/FlimFlam69/WiiUTutorial/wiki/6:-Brazilian-Title-Install-Method
It mentions the .tik files, but not needing to obtain them.
-So are tickets still needed?
-Will I noticed any difference?
-Are tickets included from uTikDownloadHelper?
-Are they "forged"?
-If they are, should I avoid going online?
-Is WiiUUSBHelper any different?
-Do you need Win7 for WiiUUSBHelper? (program crashes when downloading title. got .NET packages)
-Anyone had issues with playing online yet?
-Can any methods (vWii homebrew installation, CFW) get you banned, identified online?
Knowing now that the Wii U installs must be on a separate HDD formatted to its own format, looking to play/store all other formats on one solution.
I have a few WiiU titles on my SD for Loadiine using DDD to dump them.
I see on utube videos people have more than just WiiU titles on their WiiU loadiine.
-Can Loadiine be used for everything Nintendo? (WiiU, Wii, GC, N64, SNES, DS, GBA, GB)
-Can Loadiine be used for other console ROMs? (Ps1, DC, Saturn, MD)
So started looking at vWii guide, but noticing discrepancies on uTube videos and other guides.
-Do you still need an under 2GB SD card?
-Still need SSBros or other Wii disk for exploitable save?
-How do you place a 4.3GB Wii ISO on a FAT32 HDD?
-Should Wii games be of that size?
-How can I check if right size and legit, and not a dodgy copy?
While trying to obtain this ONE solution, what format should my MASTER backups be?
I believe there are 3 formats?
1: NUS legit encrypted Games (numbered folders) from uTikDownloadHelper, WiiUUSBHelper and others.
2: Unencrypted Games (code/content/meta/save) for Loadiine from DDD dumps from a disk
3: Packaged Games (.wud) for ? from ?
-Which would be better to archive for a collection as a master backup?
-Which format works best for a one ROM solution to be used on Wii U and PC (is CemU the only emu?)?
-----------------------------------------SOLUTIONS(?)
The ONE solution I’m search for is happening...(?)
In December2016 Dimok has found a way to use a FAT32 drive (so viewable on a PC, unlike a WiiU drive) which would also allow ALL ROMs (WiiU, Wii, GC etc) on ONE drive, rather than several, or a SD and HDD split (Loadiine for WiiU / HDD for vWii and everything else)
https://gbatemp.net/threads/mocha-cfw-the-sweet-chocolate-to-your-latte.452940/page-30#post-6963343
Regards master archiving ROMs...
Convert Loadiine games (unencrypted/games dumped from DDD(?)) to WiiU Official installable games
https://gbatemp.net/threads/tutoria...es-to-usb-installable-format-properly.456721/
Regards setup...
https://gbatemp.net/threads/hdd-sd-setup-others-are-using-for-wii-u-and-vwii-modes.458670/
Would seem most users prefer to use a powered HDD or a powered USB hub.
Looks like some have found a way to bypass way around having more than one HDD connected, but don’t completely get it.
Thanks for the read
so appreciate anyone who reads and takes time to answer my questions.
Last 4 months been dipping my toe into the WiiU exploit scene, have got Loadiine working, and believe have the requirements for WiiU USB (Brazilian method) and vWii, but still confused about some issues.
This would help me not screw up or buy more unnecessary hardware.
(got 64gb Class10 UHSII, 4TB USB3 external, 1TB USB3 external for WiiU install)
Current biggest question when coming into this, is there a single way to have all games selectable/playable in one view?
i.e. Can have one (or looks atm need 2) HDD with ROMs for everything, to be used across devices? Without storing multiple versions of same ROMs in different formats.
(HDD containing WiiU, Wii, GC, DS, GBA, GB, N64, SNES and use them and their saves on WiiU OR PC emu (CemU))
Summary of biggest questions i need answering:
-Using uTikDownloadHelper today, do I need to obtain .tik file elsewhere still?
(gbatemp guides says Yes(?), reddit/github FlimFlam69 guide would say No(?))
-Obtaining or not obtaining tickets, repercussion? Banned online?
-Way to check have right ticket, if uTikDownloadHelper is unreliable?
-Modding vWii permanent? Get banned?
-Latest CFW permanent? Get banned?
-Is there a ONE solution yet for all ROMs? Via one storage? Viewable together?
(WiiU, Wii, GC, N64, SNES, DS, GBA, GB maybe PS1, DC, Saturn, MAME, MD)
vWii? Loadiine? CFW?
-Should/Can Wii and GC games be over 4GB?
-How can you check? How check if legit?
-How do you place a 4.3GB Wii ISO on a FAT32 HDD?
-Best original/master format for WiiU ROMs for mass compatibility?
(For WiiU, PC (CemU?), Loadiine or other homebrew/CFW that allows for original query, of a one solution)
-----------------------------------------
As I understand it we have 4 separate ways (?) in order of ease/usability:
1: WiiU USB loading (Brazilian method) - Play installed WiiU games off a WiiU formatted external HDD
PERKS= Official Games, WiiU remains CLEAN/UNMODIFIED (Softmod) so allow ONLINE play
NEGATIVE= Can only use HDD for this singular WiiU, cannot use for other game formats i.e. Wii,GC
2: Loadiine - Unencrypted format games placed on SD card
PERKS= Original clean/softmod before above.
NEGATIVE= Limited to SD size, no loading from HDD (still?). Long load times for many games, despite fast Class10 UHSII card speeds. Can only play WiiU titles too(??? I see contradictions in utube videos)
3: vWii - Virtual Wii emulator built into the WiiU - Plays Wii. Exploits to use Wii, GC (and more?) from HDD
PERKS= Plays ROM/ISOs off a external HDD, many exploit options, can play other console games.
NEGATIVE= Need HDD in FAT32 (has limits. Need program to format large drive. Cant place roms/ISOs over 4GB on drive(?). Exploit procedure long with many requirements (<2GB SD, Wii game with save exploits) with possible Brickable (break your WiiU) instances. Hard/permanent modification(?) so Bannable/Brickable by Nintendo if found online(??) Multiple exploits used for different games (?Ustealth, Nintendont, USB Loader GX? really don’t understand what is needed/best)
4: CFW - Custom Firmware - redNAND, Haxchi, CBHC, Mocha
PERKS= ? UNSURE ?, use obtained Virtual console games, DLC, switch between updates? hacks, custom saves and modifications?
NEGATIVE= Hard/permanent modification(?) so Bannable/Brickable by Nintendo if found online(??). Exploit procedure long, many requirements with possible Brickable (break your WiiU) instances.
As you can see though, I still have MANY questions and not completely familiar with everything.
Each time I believe I have got it, I find a YouTube video or post saying a different procedure, missing parts or programs out, saying they have found a new method or mentioning just using this or that without much of an explanation. SO confused by the rhetoric
-----------------------------------------ISSUES
-Wii U USB loading
Following method 1: WiiU USB loading guide
https://gbatemp.net/threads/wii-u-usb-loading-install-wiiu-games-to-usb-or-internal-memory.445514/
mentions about gaining tickets via various programs and methods. IS THIS NEEDED STILL?
I found https://github.com/FlimFlam69/WiiUTutorial/wiki/6:-Brazilian-Title-Install-Method
It mentions the .tik files, but not needing to obtain them.
-So are tickets still needed?
-Will I noticed any difference?
-Are tickets included from uTikDownloadHelper?
-Are they "forged"?
-If they are, should I avoid going online?
-Is WiiUUSBHelper any different?
-Do you need Win7 for WiiUUSBHelper? (program crashes when downloading title. got .NET packages)
-Anyone had issues with playing online yet?
-Can any methods (vWii homebrew installation, CFW) get you banned, identified online?
Knowing now that the Wii U installs must be on a separate HDD formatted to its own format, looking to play/store all other formats on one solution.
I have a few WiiU titles on my SD for Loadiine using DDD to dump them.
I see on utube videos people have more than just WiiU titles on their WiiU loadiine.
-Can Loadiine be used for everything Nintendo? (WiiU, Wii, GC, N64, SNES, DS, GBA, GB)
-Can Loadiine be used for other console ROMs? (Ps1, DC, Saturn, MD)
So started looking at vWii guide, but noticing discrepancies on uTube videos and other guides.
-Do you still need an under 2GB SD card?
-Still need SSBros or other Wii disk for exploitable save?
-How do you place a 4.3GB Wii ISO on a FAT32 HDD?
-Should Wii games be of that size?
-How can I check if right size and legit, and not a dodgy copy?
While trying to obtain this ONE solution, what format should my MASTER backups be?
I believe there are 3 formats?
1: NUS legit encrypted Games (numbered folders) from uTikDownloadHelper, WiiUUSBHelper and others.
2: Unencrypted Games (code/content/meta/save) for Loadiine from DDD dumps from a disk
3: Packaged Games (.wud) for ? from ?
-Which would be better to archive for a collection as a master backup?
-Which format works best for a one ROM solution to be used on Wii U and PC (is CemU the only emu?)?
-----------------------------------------SOLUTIONS(?)
The ONE solution I’m search for is happening...(?)
In December2016 Dimok has found a way to use a FAT32 drive (so viewable on a PC, unlike a WiiU drive) which would also allow ALL ROMs (WiiU, Wii, GC etc) on ONE drive, rather than several, or a SD and HDD split (Loadiine for WiiU / HDD for vWii and everything else)
https://gbatemp.net/threads/mocha-cfw-the-sweet-chocolate-to-your-latte.452940/page-30#post-6963343
Regards master archiving ROMs...
Convert Loadiine games (unencrypted/games dumped from DDD(?)) to WiiU Official installable games
https://gbatemp.net/threads/tutoria...es-to-usb-installable-format-properly.456721/
Regards setup...
https://gbatemp.net/threads/hdd-sd-setup-others-are-using-for-wii-u-and-vwii-modes.458670/
Would seem most users prefer to use a powered HDD or a powered USB hub.
Looks like some have found a way to bypass way around having more than one HDD connected, but don’t completely get it.
Thanks for the read
Last edited by DerpDerp,