ROM Hack Culdcept DS [open translation]

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mixinluv2u said:
injected:
I noticed that you started editing some of the flavor text. You know how the flavor text usually starts with the repeat of the card's name? sometimes you remove that, yet sometimes you add it back in. Not sure if you have reasons for doing it only on certain cards or not.

Should we get a consensus and keep it consistent?
I've been deleting it whenever it directly repeats the creature's name, because the creature's name is stated twice directly above the flavor text in-game. It seemed needlessly repetetive, and removing it helps fit the rest of the text into the limited space.
 
There are missing informations in 4 Creatures:

(Flame Lord, Dagon, Dark Master, Beelzebub)


ScrollCritical[all]

=======================

This abillity also works in japanese version, but there isn't this description either.

Maybe Omiya Soft have missed writing this
huh.gif
 
mixinluv2u said:
can anyone confirm this in game?
I'll check as many as I can today. Shouldn't be too difficult.

EDIT: Dagon does have the ability ScrollCritical(all). A ST=40 scroll (Hell Blaze I think) did 60 damage. Since they all seem to have equivalent stats, just different elements, I'm guessing they'll all have it. I'll keep testing.

EDIT2: Dark Master also has the ability. I'm gonna add it to all 4 cards now.
 
The recent patches are looking really good! I think work on the card text is almost done (except flavor text translations). Menus look cleaned up for the most part. Translated images being added at a steady pace. I'm running out of things to try and nitpick about. It is getting easy to forget you're playing a JPN-only game.

The Crests don't look right in-game anymore though (which doesn't matter yet, because none are translated at the moment). The text doesn't look like it is being displayed in the proper places, and whenever I highlight ANY crest I've earned, it displays the name "Crest of Accomplishment", and it did not do this prior to the crest page being added to the wiki. Could you take a peek whenever you have some free time, Theli?
 
Great job so far, team! i didn't read every page, but i've followed this project for a bit, at last i patched up the game...haven't played anything else for days.
Some times the game freezes coming out of sleep mode(once after a battle,1x after a match), a few creatures seem to be missing some ability text , no major grammatical errors yet. thanks again!
 
slaysme said:
Great job so far, team! i didn't read every page, but i've followed this project for a bit, at last i patched up the game...haven't played anything else for days.
Some times the game freezes coming out of sleep mode(once after a battle,1x after a match), a few creatures seem to be missing some ability text , no major grammatical errors yet. thanks again!
I haven't ever noticed any sleep-mode freezes, and I use it quite a bit. Perhaps your microSD needs a quick formatting?

And like Mixinluv2u asked, which creatures are missing ability text? Do you mean an ability is unlisted, or that the description seems to have been too long and was cut off the page? Last I checked, all the line breaks were good, and everything I've seen when playing has seemed accurate.
 
mmm, i checked in the editor and 899-914 are the only subtitles i see, and those are the intro video ones which i already edited. can't find the ones used in the ending video. =\
 
At manual images...

How could you extract upper images? (773rd, 775th, 777th, 779th...)
I could extract lower images(774th, 776th, 778th, 780th...) without any problem,
But uppers aren't been extracted...

I think stuructures of uppers are differnt from lowers...
 
beautiful work, guys. *v* i've just tried it right now, and i must say, it is looking way way better than the JP version. i was a big fan of TCGs some time back (MtG, 8thEd to 9thEd/Ravnica block), so stuff like these always pique my interest. this one certainly looks like a keeper to me.
biggrin.gif


mad respects to everyone involved!

EDIT: It's crazy. Gameplay's too addicting, lol. I'm trying to build a deck centered on Flame Lords now, but mostly just farming red creatures, lol.
 
crests should be fixed now

btw, have you noticed that a title screen 'CULDCEPT DS' is now in english too (for some weeks) ?
biggrin.gif


ljw4702, those upper images are tiled images with a map of palettes
 
theli said:
crests should be fixed now

btw, have you noticed that a title screen 'CULDCEPT DS' is now in english too (for some weeks) ?
biggrin.gif


ljw4702, those upper images are tiled images with a map of palettes

Yes, So I extracted each palettes(16color palette×16), and I heard that each 8×8 tiles of these images should be applied to each different palettes.

BUT I don't know How to do that
wacko.gif



This is what I 've extracted palette&image(Binary file) - 773rd
773rd

And, This is what I extracted(773rd)
1261405545_0773.PNG
 

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