I plan to look elsewhere for CUE documentation as
libretro's PSX core is licensed under the GPL, which, in my opinion, is not a "free" license so I refuse to use the code, even if for informational purposes.
Should I assume that dynrec still hasn't been solved on ninjhax2? If it hasn't, I'm still continuing the project to see how fast I can actually push the 3DS' hardware before it hits the theoretically limit. Despite how much faster v0.5, there's still more optimizations to be done to the interpreter and I have a lot of plans for cleaning up Caelina's codebase as well.