What does "afterwards" mean? During boot, when starting a game, when staring Rosalina, ...? Did you check if the unmodified luma3DS works that you compiled at the start?Attempted to compile, and this occurred afterwards:
What does "afterwards" mean? During boot, when starting a game, when staring Rosalina, ...? Did you check if the unmodified luma3DS works that you compiled at the start?Attempted to compile, and this occurred afterwards:
During boot, The splash loads, then this. This also occurs with the unmodified luma.What does "afterwards" mean? During boot, when starting a game, when staring Rosalina, ...? Did you check if the unmodified luma3DS works that you compiled at the start?
If this occurs with the unmodified version as well, the problem is not specific to the plugin loader. Maybe there is something wrong with your toolchain for compiling, but I'm not deep enough in the luma3DS code to be able to judge. You might want to look for help in the luma3DS thread https://gbatemp.net/threads/luma3ds-noob-proof-3ds-custom-firmware.473930/During boot, The splash loads, then this. This also occurs with the unmodified luma.
Disable the plugin loader before launching an homebrew.
This is also something fixed in the next plugin system, homebrew detection is a thing
Iam having this issue with smash bros latest dlc 1. 1.7 it happen every time i press home to exit the game.
Oh yeah, this is a problem which has been solved. I just forgot to push the update.@Nanquitas
Long time no see.
CTRPF manual (Japan version) has been updated!
I am trying to translate this manual into English, but I do not think it will probably be a thing you could read ....
https://drive.google.com/file/d/1oHgKiqHg4uvcTI50iwfm66O-vq3gQ9Lr/view?usp=sharing
When multiple roop commands are entered in one Code with Action Replay of CTRPF, the second and subsequent roops do not work properly. (Specifically, roop does not stop even at D2.)
D5000000 00000010
D3000000 00100000
C0000000 00000001
D6000000 00000000
D2000000 00000000
D5000000 00000010
D3000000 00100010
C0000000 00000001
D6000000 00000000
D2000000 00000000
For example, when you execute this code,
00100000, 00100010, 00100014
It will be applied to three addresses.
Yes, here: http://badda.de/lumamod/has ctrpf been updated to 11.8 compatibility ?
Nope only the current plugin loader - but the newest luma3DSdoes this one have the newest plugin loader?
Stop trying to rush him, it'll be out when it's out..@Nanquitas 2 more days for the surgery where is the new plugin update i want to try it before a go to the hospital.
Iam having this issue with smash bros latest dlc 1. 1.7 it happen every time i press home to exit the game.
got the same with pokemon ultra sun
Due to the limited memory Mode 3 games offer, it's not possible to open the home menu.
Stop trying to rush him, it'll be out when it's out..
@plabloMK7
Make and option in Rosalina call Close Game for mode 3 games like that instead of pressing Home for those game we access Rosalina to close them.
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@HollowedFear
He said it was ready and it will be release on his git. and my time to go to the hospital is getting closer and i want to see it being release.
This is a known issue, and it do so with all games that uses the extra hid of the n3ds.Oh actually on the subject of Smash Brothers, using CTRPF makes any of the New 3DS buttons not work in game. Not sure if this was a known issue or not.
@Jvhellraiser: I'm sorry, but it's not ready yet.
There's 2 components to distinguish: the plugin loader and ctrpf.
The plugin loader needs some adjustments on Old3DS for Mode3 games to enhance the user experience. Those adjustments needs some more reverse engineering, which can be long to do.
And ctrpf needs to be adjusted to this loader. For most parts it works, but there are some bugs which were introduced with the changes made and need to be solved.
This can be long to figure the bugs and solve them. The plan is that I'll solve all the obvious bugs and do a release. Then, I'll do a release periodically with others bugfixes.
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This is a known issue, and it do so with all games that uses the extra hid of the n3ds.
The fix is to enable the InputRedirection in Rosalina, you don't need to use it really, just enabling it will apply the required patchs.