Thanks a lot wannya
@FAST6191
I'm specially interested on the translation of this Crystaltile2 feature:
This is what I know:
- (T) button allows to load a table (.tbl/.txt) file (but don't know for what)
- (F) button allow to change the Windows font (don't know for what)
- "NFTR" button allows to load a .NFTR file. Then the (F), ® and (A) fields become populated with proper info for the loaded font (tile format, widthheight. Don't know what means the (A) field neither what the "tick box" is for.
- The botton panel shows info for the loaded .NFTR file: total number of gliphs on the font, which unicode correspond to each gliph and such. The "CWDH|CMAP" combo box allows to filter the gliphs displayed on the panel by Unicode ranges.
- The (E) button allows to export (.txt) the info which is currently displayed on the bottom panel.
- The bottom (B) buttom is still a mistery. It is always greyed out for me.
Thanks for your tips on the other thread. I've made some progress with this ROM ripping stuff. As an example here is one of the fonts used in Aquarium by DS:
Are DS fonts stored in other files/regions different than NFTR files?