Win 8.1 x64, 16 RAM, GPU Radeon hd 6950 2gb (DirectX 11, OpenGL 4.1, Shader Model 5, non GCN architecture) CPU AMD 1090T (still enough powerful config for playing any new games on medium/low). Graphical bugs in "The Legend of Zelda - Breath of the Wild" I tried to install different latest versions of drivers (AMD Catalyst™ 15.7.1 Display Driver version 15.20.1062?/AMD Radeon Software Crimson Edition 16.2.1 Beta Driver for non GCN Products Version 15.301.1901), manually configure through the driver application, put graphics packs. Meanwhile "Donkey Kong Country Tropical Freeze" crashed video driver. It looks like a critical bug in Cemu, which tries to use an unsupported OpenGL 4.5 instead of 4.0 without any messages (as written in requirements). How to manually start in 4.0 mode or is it impossible and blocked in the game? P.S. I was able to play in Donkey with input video bug only on old 1.7.2+dbghelp.dll, but Zelda BOTW is stuck on a black screen without any response. Before that I saw the logo and the start button.