Creating Wii U channel for specific retroarch game

Discussion in 'Wii U - Homebrew' started by cagerhager, Feb 17, 2018.

  1. cagerhager
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    cagerhager Advanced Member

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    I've been looking for a while now on how to create a channel so it will load to a specific Wii U game, specifically TMNT Arcade, guessing I'll need to go through retroarch. The problem I'm running into is that I cannot figure out how to get the core and game to boot at the same time. Here's a video of someone that was able to do it, but when asked what his paths were set to, he didn't offer any assistance. Anyone have an idea?

    So far, I have the haxchi and hbl2hbc downloaded and DS VC game ready to install over, just can't figure out where to put the direct paths. If anyone could help out, I'll post up the games when completed. Looking at creating TMNT Arcade, Turtles in Time, X-Men, and Simpsons to start out. So Far, FBAlpha 2012 works for these games as well as mame.

    video of someone having it working.
     
  2. Columbo2811

    Columbo2811 GBAtemp Maniac

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    It’s probably just a forwarder to retroarch then he cuts the video to make it look like it’s autobooting the game.
     
  3. marcioap1

    marcioap1 Advanced Member

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    Does retroarch have game autoload?
     
  4. cagerhager
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    cagerhager Advanced Member

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    Was thinking the same thing and I've checked the options over and from what I've seen, it doesn't
     
  5. SapphireBulletBill

    SapphireBulletBill Advanced Member

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    Don't count on that piece of crap RetroArch. You'd be better off using the emulators on vWii Homebrew.
     
  6. marduk666

    marduk666 THE INFINITE NOOB

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    Good luck with getting answers to this, Lawd knows I've asked the same question. it would be nice to inject a known working core and rom and know it would work (almost) everytime. If RA doesn' support auto boot/load you would likely have to take that up with RA team.
    Having this a a possibility would be aweome
    In my book. Don' listen to the nay sayers there probly is a way.
    300 game limit blah blah blah.....
     
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  7. cagerhager
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    cagerhager Advanced Member

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    I've had no issues with the emulator as a whole with those games thus far, and any other classic game I want to play, i've made a Wii U VC for. Guess the search continues.
     
  8. marcioap1

    marcioap1 Advanced Member

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    I was thinking about the Retroarch version of the snes classic mini. The snes9x cores used there accept an argument to start the desired game. Maybe it's possible to implement something like this in the Wii U version of these cores.
     
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  9. cagerhager
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    cagerhager Advanced Member

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    That's a good call. I was also looking at how it's used with the PS3 as I've been able to make specific channels for specific games. Just trying to figure where the path is for that for that argument. Havent' had any luck
     
  10. marcioap1

    marcioap1 Advanced Member

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    Last edited by marcioap1, Mar 3, 2018
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  11. cagerhager
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    cagerhager Advanced Member

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    That would be nice to have that for the Wii U. Looks like it may be a ways off. I have reached out on the forums for the Wii U build on the Retroarch site, but no replies yet
     
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  12. ShadowOne333

    ShadowOne333 GBAtemp Guru

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    @cagerhager and anyone else who has seen that video.
    DON'T see it, he doesn't deserve the views, he only posted the vid as bragging material.
    The guy is a fucking douche and refuses to even post instructions on how to do it because "he figured it out himself".
    As if the asshole figured out Wii U hacking on his own, and he thinks high about himself just because he got that working.

    @ploggy @cucholix
    Guess there are more people interested in this.

    Don't know if you guys figured this out already or not, but I think here is a good way to go about it:
    Modifications to original RetroArch:
    Warning: Spoilers inside!
    The list was taken from here:
    https://gbatemp.net/threads/release-ultimate-gen-md-forwarder-maker-for-3ds.454972/

    From what I see, I believe that we might need to create a RetroArch channel for Wii U with the ROM we want to autoboot compiled into the channel as well (romfs) and specifying which content to load when compiling as well.
    Those two seem to be the key to get this working.
     
  13. ploggy

    ploggy WAKA! WAKA!

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    Thanks mate, I really hope this happens not just because it would be cool to get Retroarch VC Channels on the home menu but to push that knob rot off his high and mighty stance and kill any "recognition" :P he may get.
    Me and @cucholix tried a few things but sadly nothing came from it :( Thanks again Cucholix for giving me a hand to try though ;)

    This isn't something that should be hoarded, it should be shared.. All the work/effort that's been put into Retroarch WiiU since its started back in late 2016 just to have some ass find a solution to Retroarch VC's and keep it to himself just for some YT views?... Twat..
     
  14. Milenko

    Milenko GBAtemp Advanced Maniac

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    I just want individial cores as icons on the system menu :cry:
     
  15. cucholix

    cucholix Banners guy

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  16. Milenko

    Milenko GBAtemp Advanced Maniac

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    My ideal thing would be an icon for each system that would load the specific core and start you off in that consoles rom directory.

    So click on the SNES icon and it loads the snes9x core and starts you off in sd/roms/snes/

    Kinda got it to work recently, seeing as the lynx core doesn't work with the no intro romset I replaced a channel's rpx with the Handylynx core and it did boot up in the black/green old retroarch main menu but trying to exit either froze it or reloaded the menu...
     
    Last edited by Milenko, Mar 6, 2018
  17. marduk666

    marduk666 THE INFINITE NOOB

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    Maybe @Asdolo has some ideas on how this could work on wiiu (he's the guy who made the 3ds injects linked above)
     
  18. Asdolo

    Asdolo the Hedgehog

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    I don't know how to compile for Wii U, but here's my RetroArch fork I'm using to create forwarders for 3ds: https://github.com/Asdolo/retroarch-3ds-forwarders-v2


    Just look at the forwarders branch and see the commits I did so you can know how they work, if any Wii U developer want to give it a try.

    You can make a fork of it and remove the 3DS specific stuff I added.
     
    Last edited by Asdolo, Mar 9, 2018
  19. WesMods

    WesMods GBAtemp Regular

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    Anyone make any progress on this? You're looking to do the exact games I want and I would be glad to help make this happen. I have a ton of WiiU modding experience
     
  20. AyanamiRei0

    AyanamiRei0 GBATemp's Resident Evangelion fanboy.

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    Doesn't seem like it this thread is pretty dead sadly this is something I've been trying to figure out as well.
     
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