Crazy Intro, need some help with pictures

Discussion in 'Wii - Hacking' started by kedest, Apr 19, 2009.

Apr 19, 2009
  1. kedest
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    Member kedest GBAtemp Psycho!

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    So I've been trying to set up Crazy Intro with my own pictures.
    If I use JPG pictures, it will just crash
    If I use PNG, instread of the picture, it will display a grid-like picture, like it can't read the file properly

    If I replace the image files and xml settings file with the default ones, these will display just fine. So crazy intro itself is working fine.
    What could be wrong?
     
  2. kedest
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    Member kedest GBAtemp Psycho!

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  3. jeanrmarques

    Newcomer jeanrmarques Advanced Member

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    im pretty sure it has something to do with the image size, I tried 640x480 too, but it code dumped for me, then I resized to 400x400 (the same as the default picture that comes with it) and it loaded fine, I didnt tested it further, so im not sure if it supports pictures over the default size, hope it helps [​IMG]

    Jean
     
  4. WiiCrazy

    Member WiiCrazy Be water my friend!

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    Well since it uses textures in GRRLIB, there should be no problem exceeding 640x480...

    But there is a catch of course, image width and height should be divisable by 4 (or 8, I don't remember exactly) . This is the problem with your press image, it was 449x88

    For your boot picture problem apparently caused by jpeg library in libogc, it doesn't seem to handle some meta information, when saving in irfanview I removed some of the meta data such as exif and so and it displayed correctly, with your original image it codedumped...

    Too much mambo jambo... here is your fixed images : http://www.tepetaklak.com/data/kedest_img.rar
     
  5. kedest
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    Member kedest GBAtemp Psycho!

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    Great, thanks for the help! I think I never would have found the problem myself.
     

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