ROM Hack cracker's trainers

Guyver 1

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i would like to request one for steel horizon.

action replay does not have codes for this game but code breaker does.

1E Enable Code (Must Be On)
000C7F4 41533445
0E611BA3 E48A335A
1 Press L For More Battle Time
6FD11932 CFF58125
AE73D345 1B7A25EF

2 Always No Command Blackout
E8AC8A8B 3954BA01

3 Press R For No Command Blackout
1FC071A7 BAB5D01E
E8AC8A8B 3954BA01

4 Always 1st Turn
5BF8C016 C3C479EB

5 Max Resources
4D0C7F57 B2598425
520890B5 ECC78C09

and one for scurge hive, this one i found action replay codes for.

Scurge: Hive
Game ID: AHVE-cf6bab3a

There are 9 codes for this game.

This Code Must Be On
03807f0c ebafd83c

Infinite Health
720eea14 000003e8
a20eea14 00000000
d3000000 020eea14
f21e9790 00000002
d2000000 00000000

Always 1% Infection
221e7d65 00000000

Infinite Weapon Energy
121e7d72 00000120

Quick Level Up
021e85e0 000f423f

Have All Weapons
021e7f48 01010101
121e7f4c 00000101

Have All Upgrades
221e7f3d 00000001
121e7f3e 00000101
121e7f40 00000101
221e7f42 00000001

Super Jump
94000130 fffe0000
121ea9b0 000002c0
d2000000 00000000

Hold Y To Hover
94000136 fffd0000
121ea9b0 00000047
d2000000 00000000
 

phailuer

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I'd like to request a Wario: Master of Disguise trainer, no rush
smile.gif
 

cracker

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Star Fox Command trainer done. Infinite boost, rapid/strong fire codes didn't seem to work at all so I left those out of the trainer. Have fun. I must say the game is more fun with cheats. Might even be able to look past the control mechanics now.
wink.gif
 

cracker

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The Steel Horizon codes can't be used since they are encrypted and there is (very unfortunately) no tool released in the wild to decrypt them. Scurge and Wario will be added to the games I'll work on shortly (probably Thursday).
 

-kla-

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You're my hero. Thanks for Star fox trainer. Now is possible a trainer for lost in blue 2 ?
Thanks a lot again again again
 

Prince Carl

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i would like one for Deep Labyrinth

Deep Labyrinth
Game ID: ADLE-cd6dfcbf

Max/Infinite HP
1214c6c8 00007530
1214c6cc 00007530

Max/Infinite MP
1214c6d0 00007530
1214c6d4 00007530
 

OSpencerO

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Cracker & Bleep, I would like to say Thank You! for sharing your work with everyone.
yaynds.gif


I would also like to make A request for A Mario 64 DS trainer.
I know about the Triforce +4 Mario 64 DS trainer for Mario 64 DS 1.1 Proper released by Trashman but it won't run on my M3 SD Slim.
So, I would appreciate A working Mario 64 DS trainer.

Also, Since the Triforce Mario 64 DS trainer was only A +4 adding more cheats might make A new Mario 64 DS trainer something others would want too.


BTW, I would have posted the codes but I don't know if the r¤m would be "ASMEN1J12 / 1J22" or "ASMEN0J20".


Thank You,


Spencer

nds.gif
 

cracker

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I'm hoping to get a trainer done for SM64DS that includes changing powerups on the fly, infinite time, and the same stuff the other trainer had. I know it will require more time than other trainers since it will require me to do the double hook method -- meaning I will have to get a good dump of the RAM during gameplay and find a secondary hook ontop of the first one...
 

Nescafe

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make one for these games pleas3e

Mage Knight: Destiny's Soldier
Game ID: AMPE-faa28ad2

There are 3 codes for this game.

Max/Infinite Respect
0221a5f8 000f423f

Max/Infinite Funds
0221a5f4 000f423f

Any Size Army Allowed
22157790 00000000

and one for

Freedom Wings
Game ID: AGWE-147fa837

Infinite Health
120fa0cc 00002102

Infinite Fuel
020fa0ec 000fffff

Infinite Gun Ammo
120fa0f8 0000270f

Max Gold Earned
0208ac20 3b9ac9ff
0208aa28 3b9ac9ff
 

cracker

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Exactly what dbgtdob said. To give you an idea of how long that code is... It's at least twice as long as my biggest trainer and 4x bigger than the usual sized trainer. The reason why AR codes can do it more easily is that the AR can place the code after the game's binaries have been loaded into RAM. I could pad one of the binaries so it resides in RAM where it won't be harmed but then it would require a LOT of extra work to do so and in the end it wouldn't help the majority of users because of the "rebuilding bug" which crashes the EZ4/5 patching software and makes other carts whitescreen. So basically it's not worth it.
 

cracker

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I seem to have lost my Wario: Master of Disguise codes that someone sent me. Can't find them online anywhere so I would appreciate if anyone who has the codes could post them on this thread or message me with them. TIA.
 

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  • Psionic Roshambo @ Psionic Roshambo:
    But it's a dead end
  • Xdqwerty @ Xdqwerty:
    @Psionic Roshambo, people who cant download it can still play the game
  • BigOnYa @ BigOnYa:
    If your internet speeds are fast enough. Streaming 4k takes alot. I used to only have 20mb sec, and 4k struggled. Now I have 300mb sec and 4k plays fine.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, i only have like 1 or 2 mb sec
  • BigOnYa @ BigOnYa:
    Did you feed the hamster in your internet router? It prob died and is running slow now.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, why did you start saying my pc has a hamster in the first place?
    +1
  • BigOnYa @ BigOnYa:
    Its actua!ly just a old joke, meaning its slow. Was just kidding around with you.
    +1
  • BigOnYa @ BigOnYa:
    I bet @AncientBoi has some hamsters hidden somewhere tho....
    +2
  • Psionic Roshambo @ Psionic Roshambo:
    I think Game streaming should work like this.... Local Hardware able the run the game fine, game engine and common assets stored locally, all FMV and music and textures could be streaming
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Some temporary storage
  • Xdqwerty @ Xdqwerty:
    also @BigOnYa im making some progress on my gdevelop project, implemented various mechanics
  • Psionic Roshambo @ Psionic Roshambo:
    They went all in on streaming, should have been more of a hybrid approach
    +1
  • BigOnYa @ BigOnYa:
    Or free government supplied high speed internet be nice also. Like Obama care. Xdqwerty that's cool, its time consuming but rewarding once done or playable, to see what you've made from scratch. Animations take forever, but worth it.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, although the bullets are a bit buggy
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Not to mention this would be a massive pain to pirate
  • Xdqwerty @ Xdqwerty:
    @BigOnYa,
    and the visual aspect of the game is quite crude (the sprite that looks best is that of the protagonist just because he is a stickman with sunglasses)
    +1
  • BigOnYa @ BigOnYa:
    There is a bullets behaviour you assign to your character, that makes the code easier, under "behaviours"
  • Xdqwerty @ Xdqwerty:
    i meant that when the character is pointing to the right, the bullets spawn where they should, but when he is on the right, they move to the right but the spawn point is incorrect
  • BigOnYa @ BigOnYa:
    Itch.io has lots of free assets also. Under the bullets behavior tab, there is a "rotate bullets" option, can try that. Or in the code can try
    - fire bullet Player.X(PlayerDirection)
  • Xdqwerty @ Xdqwerty:
    im taking a break for today anyway
    +1
  • BigOnYa @ BigOnYa:
    YEa gotta after a while, looking at code for long periods will bug your eyes.
    +1
  • BigOnYa @ BigOnYa:
    That's cool tho, I'm proud of you going back to it, not giving up. It is difficult at first to learn, but fun once you get the hang of it. I think I've watched every tutorial video there is, but I still struggle sometimes to get stuff to work right. But gotta keep trying dif things, and eventually you will get it right.
    +1
    Xdqwerty @ Xdqwerty: https://www.youtube.com/watch?v=zT-Cy-hap_Q