Homebrew Coverflow DS (New project)

Xenon++

Taiju Yamada
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spinal_cord said:
Xenon++ : Does your wrapper work with akaio? if so, do you read the short filename from loadfile.dat or make it yourself?
Do you mean nds.inilink.nds loading akaio akmenu4? I just write LFN in UTF8. SFN is ignored.
MoonShell2 sets both LFN and SFN in /moonshl2/extlink.dat. So nds.inilink.nds just read the info.
What does the magic is my wrapper. It read only LFN from loadfile.dat. Then it gets SFN using getlfnsfn().
You can see how to do it in dscoverloader/source/arm9/source/fatx.c. Please note getsfnlfn() requires my modified libfat(just some more functions are public).
 

Xenon++

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DSONE doesn't require even TTReset. So setup is much easier than DSONEi.
Some sites introducing YSMenu on DSONE so apps which use YSMenu will work on DSONE.

Also I'm interesting if my inilink works for AKRPG(possibly loader_woodr4 works here) or even AK+...
 

spinal_cord

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Just posting a WIP screenshot to show that I am actually doing something...

creen.gif


*Screenshot also shows that the lower screen gradient doesn't work in the emulator
tongue.gif
 

Lostbhoy

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Hey guys...i totally love everything about this expect 1 thing keeps bugging me..........

I have an M3Real which after selecting a game from DScovered.nds, it auto boots that game everytime i turn it off and on again....

Any way to stop this and have it boot to M3 menu as normal?
Thanks
 

jurassicplayer

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Well, Xenon++'s iniclear.nds doesn't support M3Reals if I recall correctly...but I believe there should be a way to stop autobooting on the M3 by holding a button (maybe the B button) while it starts up because the autobooting is a feature of the M3 (dscovered just uses that feature to load stuff). If anything, try searching up on the M3's autoboot function and you should be able to find out how to cancel autoboot.

I haven't been able to try Xenon++'s M3 specific stuff (I don't have an M3...and that prize from Christmas still hasn't come in yet), but he might have solved the problem already (I have no idea since I can't test anything), so you should check out his threads.
 

Lostbhoy

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Aaaah.....by holding down A it will now boot back to M3 menu when i switch on. I was pressing buttons when booting but never tried holding any down!!! D'oh!

Thanks very much for your reply......how cool is this tool?!!
 

Xenon++

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iniclear does support m3real, but nds.m3loader.nds is much better.
But as nds.m3loader.nds uses m3sakura_make internally, porting it to bootlib might be difficult.
 

spinal_cord

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Lostbhoy said:
Hey guys...i totally love everything about this expect 1 thing keeps bugging me..........

I have an M3Real which after selecting a game from DScovered.nds, it auto boots that game everytime i turn it off and on again....

Any way to stop this and have it boot to M3 menu as normal?
Thanks

One of Xenon++'s tools has a replacement g6dsload.eng, which loads a regular .nds file rather than the m3 firmware. I'm using it currently on my m3 and everything works fine.

QUOTE(Mario92 @ May 24 2010, 12:59 PM) Whats actually happening on that spinals screenshot
blink.gif

Just showing that the next version will show information about the file you want to load.
 

FTommy

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Xenon++ said:
YSMenu doesn't support AUTO_BOOT cheating. Possibly only AK* support...
But why don't you edit cheat on AK*?

Since if i wanna turn on a cheat i have to remove every CoverFlow data from the card,put back original AKAIO,turn on,and put back coverflow which is kinda irritating
 

spinal_cord

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FTommy said:
Xenon++ said:
YSMenu doesn't support AUTO_BOOT cheating. Possibly only AK* support...
But why don't you edit cheat on AK*?

Since if i wanna turn on a cheat i have to remove every CoverFlow data from the card,put back original AKAIO,turn on,and put back coverflow which is kinda irritating

No, no, no, no, no, no, no, no, no, no, no, no, no.

All you have to do, is add akmenu to your list, set homebrew to load externally in the settings of DSCovered, then just load akmenu from DSCovered!
 

Xenon++

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Well I have tried to port m3sakura_make to bootlib but it failed... Little tweaking makes bootlib unusable.
Instead I'll provide new loader_m3 later, which is based on MoonShell Simply+MoonShell2 hybrid reset library.
 
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