Hello.
First post, go easy on me...
I've recently been setting up my Vita for Homebrew and emulators. I bought it second hand and it was on system 3.68, so I downgraded it and installed Henkaku Enso etc. It now runs 3.65 and was working fine. I started to play around with it, but quickly realised that my 8Gb Vita memory card wasn't going to cut it. The prices for a 64Gb one were eye-watering, so I went for an SD2Vita adapter (v5) and a SanDisk 128Gb Micro SD card which seemed to be what everyone was recommending.
I found the process of setting up SD2Vita to be a bit confusing, not helped by the fact that I was using a Mac, but I think I've done it now and I have it running as far as I can tell.
If I boot the Vita without holding anything down, I get the SD card mounted, which I can tell, because I deleted 'official' games etc from that, so it only has Homebrew bubbles apart from the stock Sony ones.
If I hold down L when booting, I get the Vita Memory Card mounted, which I can tell, because I left my PS Store purchases on that so I can see those bubbles instead.
So I know the SD2Vita has been set up, and I know my SD card is working.
BUT
If I try to launch anything other than a stock Sony app, I get the message that it is corrupted.
And that includes VitaShell on both cards, which I would need to use to fix any configuration issue via USB or FTP.
Does anyone have any ideas as to how I could get VitaShell back up and running so I can reinstall things? I was hoping I wouldn't;t have to go back to the start and there was some way to repair or recover whatever's gone wrong with the configuration..
Any help would be really appreciated.
Cheers!
First post, go easy on me...
I've recently been setting up my Vita for Homebrew and emulators. I bought it second hand and it was on system 3.68, so I downgraded it and installed Henkaku Enso etc. It now runs 3.65 and was working fine. I started to play around with it, but quickly realised that my 8Gb Vita memory card wasn't going to cut it. The prices for a 64Gb one were eye-watering, so I went for an SD2Vita adapter (v5) and a SanDisk 128Gb Micro SD card which seemed to be what everyone was recommending.
I found the process of setting up SD2Vita to be a bit confusing, not helped by the fact that I was using a Mac, but I think I've done it now and I have it running as far as I can tell.
If I boot the Vita without holding anything down, I get the SD card mounted, which I can tell, because I deleted 'official' games etc from that, so it only has Homebrew bubbles apart from the stock Sony ones.
If I hold down L when booting, I get the Vita Memory Card mounted, which I can tell, because I left my PS Store purchases on that so I can see those bubbles instead.
So I know the SD2Vita has been set up, and I know my SD card is working.
BUT
If I try to launch anything other than a stock Sony app, I get the message that it is corrupted.
And that includes VitaShell on both cards, which I would need to use to fix any configuration issue via USB or FTP.
Does anyone have any ideas as to how I could get VitaShell back up and running so I can reinstall things? I was hoping I wouldn't;t have to go back to the start and there was some way to repair or recover whatever's gone wrong with the configuration..
Any help would be really appreciated.
Cheers!