Hacking Configurable USB Loader

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Dr. Clipper said:
laggflor said:
Didn't got that to work. Well, using the Priiloader method works for me anyhow.
Is there any possibility to get to the Wii-System-Menu or the Homebrew Channel using an custom ISO?
BTW: Is there any possibility to get to the WiFi-Settings which I often use because I travel a lot with my Wii?
There's no way to get directly to the WiFi settings. You can launch any channel ID you have installed on your Wii when you exit, though. Just use home=XXXX to return from Cfg to an alternate channel or return_to_channel=XXXX to make games return to an alternate channel. You can also make Cfg exit to the Wii Menu or Priiloader by using home=wii_menu or home=priiloader respectively.
Ok, Channel-ID are the four letters codes? I saw them here with Hex-Values too. Maybe I had a wrong code.
Regarding System-Menu & Homebrew-Channel: I found some manuals to start them as Game-ISO's using Triiforce - sounds like a good idea to me. I will read into it.

Btw. Anyone seen my feature question some posts ago? Here it is...
http://gbatemp.net/index.php?showtopic=147...p;#entry3107210

Maybe you could look into it if it is easily possible. Thanks.
 
laggflor said:
Ok, Channel-ID are the four letters codes? I saw them here with Hex-Values too. Maybe I had a wrong code.
Regarding System-Menu & Homebrew-Channel: I found some manuals to start them as Game-ISO's using Triiforce - sounds like a good idea to me. I will read into it.

Btw. Anyone seen my feature question some posts ago? Here it is...
http://gbatemp.net/index.php?showtopic=147...p;#entry3107210

Maybe you could look into it if it is easily possible. Thanks.
You can use either the 4 character ASCII or 8 character hex. Both are accepted.

And yes, I saw your question. Unfortunately, it's not high on our list, for now.
 
sorry if this is an old question, but I had a quick search and couldn't find anything about it.

I was using Config USB Loader v60b1 along with Hermes v4 on 222, waninkoko 249 rev 19 - the usual setup and I installed my copy of Red Steel 2 to USB HDD (FAT32 format, WBFS 2GB split files) and when I ran it it asked me to watch the training video, so I did.

Here's the problem. In EACH training video (connect the motion plus, disconnect the motion plus and connect the nunchuck) just a short while after the titles (roughly, if not the same time in each video) the audio would get seriously screwed up with a high pitched whine then decrease in volume until I could hear the trainer's voice again.

I've removed the game, even tried installing it on a different USB HDD and it still does the same thing (this is off an original PAL AU release disc).

what the heck is that all about please?
 
Dr. Clipper said:
And yes, I saw your question. Unfortunately, it's not high on our list, for now.
Thanks a lot. That's all I could ask for. Keep up the good work.

I today had the startup-problem again some times with the newest beta. I hope I could try another hard disk and try if this solves it soon.
 
MisterMooth said:
How do I get it to NOT install the full ISO on NTFS?
Set install_partitions to only_game or all, or just leave it out of config.txt entirely. The default is still only_game which stores as .wbfs files.
 
Dr. Clipper said:
MisterMooth said:
How do I get it to NOT install the full ISO on NTFS?
Set install_partitions to only_game or all, or just leave it out of config.txt entirely. The default is still only_game which stores as .wbfs files.


I've tried both leaving it out and adding "only_game" manually. It still installs a full ISO instead of a smaller WBFS file.

Here are the contents of my config.txt file:

QUOTE
theme = cfg_Default
partition = auto
gui = start
gui_transition = fade
gui_rows = 2
clock_style = 12am
disable_format = 1
device = usb
write_playlog = 1
ntfs_write = norecover
 
MisterMooth said:
I've tried both leaving it out and adding "only_game" manually. It still installs a full ISO instead of a smaller WBFS file.
Ooops
smile.gif

Will be fixed asap.
 
oggzee said:
MisterMooth said:
I've tried both leaving it out and adding "only_game" manually. It still installs a full ISO instead of a smaller WBFS file.
Ooops
smile.gif

Will be fixed asap.

Thanks.
biggrin.gif


Also, is there a way to change the naming format it uses to install games on the NTFS partition? I like the "D:\wbfs\Title [GAMEID]\GAMEID.iso" format.
 
MisterMooth said:
Also, is there a way to change the naming format it uses to install games on the NTFS partition? I like the "D:\wbfs\Title [GAMEID]\GAMEID.iso" format.
See README, line 695.
 
Hi!

I don't get it, the new NTFS write feature, does it install game in .wbfs small file?

Or just .iso for now?

I can't test as I have FAT32 drive but someone asked me about it…
 
Jabe said:
Hi!
I don't get it, the new NTFS write feature, does it install game in .wbfs small file?
Or just .iso for now?
I can't test as I have FAT32 drive but someone asked me about it…
It should install to .wbfs by default, while to .iso as an option, but at the moment it always installs to .iso on ntfs, which will be fixed soon.
 
cfg v60 (release)
Cfg_USB_Loader_60.zip
cfg60.dol
cfg60-222.dol
lang60.zip
(or online update)
Changes:
12-09-2010 cfg v60 (release)
* Fixed install on ntfs to .wbfs file type

12-09-2010 cfg v60b6 (beta)
* Fixed and improved support for wbfs/fat/ntfs on RAW device

11-09-2010 cfg v60b5 (beta)
* Fixed: partition = auto
partition = auto is now the default value
for both normal .dol and -222.dol

10-09-2010 cfg v60b4 (beta)
* Fixed SSBB+ SD card
* New option value: partition = auto
Will select first valid from: WBFS1, FAT1, NTFS1
FAT or NTFS partition will only be valid if the /wbfs folder exists

10-09-2010 cfg v60b3 (beta)
* Fixed install to ISO on NTFS

09-09-2010 cfg v60b2 (beta)
* New option value: install_partitions = iso
On NTFS it creates an exact dump to an iso file
On WBFS/FAT it will behave same as 1:1

08-09-2010 cfg v60b (beta)
* Changed FS mountpoint handling:
USB drive: 'usb:' is first FAT 'ntfs:' is first NTFS partition
SD/SDHC card: 'sd:' is first FAT or NTFS partition if FAT is not found
game: is a temporary mount for games on FAT or NTFS and will be any partition
that is selected but is not already mounted as one of the above
config.txt is now searched also on ntfs:/usb-loader/config.txt
in addition to sd: and usb:

02-09-2010 cfg v60a (alpha)
* NTFS write support
new option: ntfs_write = [0], 1, norecover
norecover will prevent mounting an uncleanly unmounted fs.
(thanks for the updated libntfs go to Dimok and Miigotu)
 
When I play a game and then reset to the cfg usb loader again (via Home Button) it often doesn't find my USB HDD. So I have to switch the HDD off and on again(in the 30s timeframe).

Could this have something to do with the cIOS 20b base 56 I am using?
Or is my cfg config wrong?
theme = GreyMatter
music = 1
device = usb
partition = WBFS1
gui = start
gui_transition = fade
gui_style = coverflow3d
gui_rows = 2
gui_antialias = 4
confirm_start = 0
disable_remove = 1
disable_format = 1
return_to_channel = UCXF
 
TyRaNtM said:
Is possible to do a 1:1 dump at .wbfs format in NTFS?
1:1 will disable scrubbing, except for the last 256kb which are stil scrubbed because of a wbfs limitation: the wbfs block size not aligned to wii disc size

So a 100% exact dump is only possible to a .iso on ntfs.
 
oggzee said:
TyRaNtM said:
Is possible to do a 1:1 dump at .wbfs format in NTFS?
1:1 will disable scrubbing, except for the last 256kb which are stil scrubbed because of a wbfs limitation: the wbfs block size not aligned to wii disc size

So a 100% exact dump is only possible to a .iso on ntfs.

If you do a .iso 1:1 backup and you use some pc managers to convert to .wbfs, the result is the same as doing the .wbfs directly in CFG?
Also, which are the commands in config.txt to 1:1 and .wbfs?

PD: I have a idea for CFG:
The ability to choose which one gameid you want to register in CFG, if you aren't writing playlog with somes games, using a file (extracted from a game disc) that register playlog.
For example, having in usb-loader folder that file for Brawl and if you play a game that you aren't writing playlog, automatically uses it.
Will be good if you uses a Forwarder and you don't want to register USBLoader as playlog in Message Board.
 
TyRaNtM said:
Also, which are the commands in config.txt to 1:1 and .wbfs?

PD: I have a idea for CFG:
The ability to choose which one gameid you want to register in CFG, if you aren't writing playlog with somes games, using a file (extracted from a game disc) that register playlog.
For example, having in usb-loader folder that file for Brawl and if you play a game that you aren't writing playlog, automatically uses it.
Will be good if you uses a Forwarder and you don't want to register USBLoader as playlog in Message Board.
install_partitions = [only_game], all, 1:1, iso

As for your other idea, it's not perfect. The playlog also needs a title, which is different to the ones on WiiTDB. It may show up soon, as it would be pretty easy, but don't hold your breath.
 
Dr. Clipper said:
TyRaNtM said:
Also, which are the commands in config.txt to 1:1 and .wbfs?

PD: I have a idea for CFG:
The ability to choose which one gameid you want to register in CFG, if you aren't writing playlog with somes games, using a file (extracted from a game disc) that register playlog.
For example, having in usb-loader folder that file for Brawl and if you play a game that you aren't writing playlog, automatically uses it.
Will be good if you uses a Forwarder and you don't want to register USBLoader as playlog in Message Board.
install_partitions = [only_game], all, 1:1, iso

As for your other idea, it's not perfect. The playlog also needs a title, which is different to the ones on WiiTDB. It may show up soon, as it would be pretty easy, but don't hold your breath.

Yeah, forgot about titles, but you catch the idea.
Also, which is the difference between all and 1:1 ?
 

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