Does this help in any way?oggzee said:void USBDevice_deInit()XICO2KX said:But if someone adds a Shutdown option to CFG, please make it un-mount the HDD too before turning off!
http://code.google.com/p/usbloader-gui/source/browse/trunk/source/fatmounter.cpplucky said:As XICO2KX suggested, considering un-mounting the HDD before shutdown makes sense...We already do most of that.
At least the unmounting of filesystmes part and USB_Deinitialize();
However I checked and we don't call USBStorage_Deinit();
I will add that if it helps but I'm not sure it will...
If someone knows what else would be needed let me know.
Is any other loader able to turn off the hdd properly at shutdown?
Thanks oggzee!![]()
But the HDD still does that sound of being turned off while being accessed...![]()
WiiFlow, on the other hand, turns off the HDD perfectly silently!![]()
Don't know if it matters, but I've been taking a look at how some of the other USB loaders un-mount USB devices and shutdown the Wii...![]()
Here's some of the differences I've found so far...![]()
http://code.google.com/p/cfg-loader/source/browse/trunk/Source/source/usbstorage.c
http://code.google.com/p/wiiflow/source/browse/trunk/source/loader/usbstorage.cCode:void USBStorage_Deinit(void) { ÂÂÂÂÂÂÂÂ/* Close USB device */ ÂÂÂÂÂÂÂÂif (fd >= 0) { ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂIOS_Close(fd); ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂfd = -1; ÂÂÂÂÂÂÂÂ} }
CODEvoid USBStorage_Deinit(void)
{
ÂÂÂÂÂÂÂÂ/* Close USB device */
ÂÂÂÂÂÂÂÂif (fd >= 0)
ÂÂÂÂÂÂÂÂ{
ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂIOS_Close(fd);
ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂfd = -1;
ÂÂÂÂÂÂÂÂ}
ÂÂÂÂÂÂÂÂUSB_Deinitialize();
}
CODE
{
ÂÂÂÂ//closing all open Files write back the cache and then shutdown em!
ÂÂÂÂfatUnmount("USB:/");
ÂÂÂÂ//only shutdown libogc usb and not the cios one
ÂÂÂÂ__io_usbstorage2.shutdown();
ÂÂÂÂfat_usb_mount = 0;
ÂÂÂÂfat_usb_sec = 0;
}
maybe it's the order of things...XICO2KX said:Thanks oggzee!![]()
But the HDD still does that sound of being turned off while being accessed...![]()
WiiFlow, on the other hand, turns off the HDD perfectly silently!![]()
Don't know if it matters, but I've been taking a look at how some of the other USB loaders un-mount USB devices and shutdown the Wii...![]()
Here's some of the differences I've found so far...![]()
....
USB_Deinitialize();
omg so many colors, my eyes hurt!![]()
We do call that too, but from a different function...
CODEvoid Do_Shutdown() {
ÂÂÂÂServices_Close();
ÂÂÂÂSubsystem_Close();
ÂÂÂÂSys_Shutdown();
}
void Subsystem_Close(void)
{
....
ÂÂÂÂUSB_Deinitialize();
}
you have to reinstall again your homebrew channel after installing ios58ageurtse said:i still can't get my wad forwarder to work.
i have installed ios58 but when i try to install the wadforwarder with ios58 selected but then i get an error -2011
i run os 3.3E could this be the problem.
please would like to have this forwarder to run so my kids can operate wii on there own.
Interesting, this is the first i hear of such modchips.nop.compiler said:It would be possible to pack "CFG USB LOADER" as a working .WBFS itself? (like if it was a game, and being launchable by modchips that read WBFS from uSD / SD cards). In that case, I could put an hypotethic "cfg_usb_loader.wbfs" in a simple uSD card, and load it without the need of the homebrew channel installed on my system.
...
Is all this a crazy idea, or it's possible?
oggzee said:nop.compiler said:It would be possible to pack "CFG USB LOADER" as a working .WBFS itself? (like if it was a game, and being launchable by modchips that read WBFS from uSD / SD cards). In that case, I could put an hypotethic "cfg_usb_loader.wbfs" in a simple uSD card, and load it without the need of the homebrew channel installed on my system.
...
Is all this a crazy idea, or it's possible?
Interesting, this is the first i hear of such modchips.
It might be possible, there are some app forwarders in .iso format which load apps from sd card, those can be converted to .wbfs. You can try one of those first to see if it works. If that works then cfg could be made into a .iso as well. How you do that I don't know, ask the guys that made the .iso app forwarders... let us know the results.
Have you also looked for Yu-Gi-Oh! 5D's Wheelie Breakers? It can also be used to install HBC on a PAL Wii. Also, if you ever installed a forwarder channel and it is still on your Wii, you can use that. More info here.ageurtse said:i still can't get my wad forwarder to work.
i have installed ios58 but when i try to install the wadforwarder with ios58 selected but then i get an error -2011
i run os 3.3E could this be the problem.
please would like to have this forwarder to run so my kids can operate wii on there own.
You don't need to install the wad with IOS58. The forwarder uses IOS58 when it runs. You don't need to reinstall the HBC either. Just install the forwarder using any cIOS or AHBPROT and you'll be good. And yeah, you already did that, so good.
QUOTE(nop.compiler @ Jan 16 2011, 06:58 PM) Hi.
After losing the HBC (due to the wii upgrade), I started to search "Lego Indiana Jones" PAL to reinstall it, and it was almost impossible, at least here in Spain. People is asking 80 to 120 EUR for a second hand copy of the game (tsk!). The game is not available to rent (stores are not renting it, knowing that the game can be used to softmod the Wii).
Hey guys, I tested it now and here are the results:FIX94 said:ext2,ext3 and ext4 parition support
Of course it will work but only if system ios has trucha bug because that iso will be obviously fake signed.oggzee said:Interesting, this is the first i hear of such modchips.nop.compiler said:It would be possible to pack "CFG USB LOADER" as a working .WBFS itself? (like if it was a game, and being launchable by modchips that read WBFS from uSD / SD cards). In that case, I could put an hypotethic "cfg_usb_loader.wbfs" in a simple uSD card, and load it without the need of the homebrew channel installed on my system.
...
Is all this a crazy idea, or it's possible?
It might be possible, there are some app forwarders in .iso format which load apps from sd card, those can be converted to .wbfs. You can try one of those first to see if it works. If that works then cfg could be made into a .iso as well. How you do that I don't know, ask the guys that made the .iso app forwarders... let us know the results.
Dr. Clipper said:Have you also looked for Yu-Gi-Oh! 5D's Wheelie Breakers? It can also be used to install HBC on a PAL Wii. Also, if you ever installed a forwarder channel and it is still on your Wii, you can use that. More info here.
No, I didn't know that game had also an exploit. I've always read about Lego Indiana Jones PAL and Super Smash Bros NTSC.
Anyway, after a quick search in ebay:
Wii YU-GI-OH 5DS Wheelie Breakers Indiana Jones PAL NEU - 114,95 EUR + 7,50 EUR shipping
I have the same problem as in "Lego Indi": people knows that the game is searched for softmodiyng and puts too high prices for the game![]()
QUOTE(jesquinas @ Jan 16 2011, 01:35 PM) you only have a possibility : place a chip for running a backup of one of these games.
nop.compiler said:Dr. Clipper said:Have you also looked for Yu-Gi-Oh! 5D's Wheelie Breakers? It can also be used to install HBC on a PAL Wii. Also, if you ever installed a forwarder channel and it is still on your Wii, you can use that. More info here.
No, I didn't know that game had also an exploit. I've always read about Lego Indiana Jones PAL and Super Smash Bros NTSC.
Anyway, after a quick search in ebay:
Wii YU-GI-OH 5DS Wheelie Breakers Indiana Jones PAL NEU - 114,95 EUR + 7,50 EUR shipping
I have the same problem as in "Lego Indi": people knows that the game is searched for softmodiyng and puts too high prices for the game![]()
