Hacking Configurable USB Loader

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Thank you for including wiinertag in future cfg loaders, as i'm planning to keep using it, and dont feel like downloading modded versions of this glorious loader
tongue.gif
 
dlf said:
For who ever suggested channel creation . . . would it be possible to put the channels on the SD card? I probably would create alot of channels for the games I have, and I don't have that much space on my Wii Menu.
You can already do that now. You need to change the meta.xml file for each one so that that it has this within the section:


#GAMEID


You would replace GAMEID with the 6-character ID of the game. You can also add other arguments for the other Cfg options by placing them within additional tags, like ios=247. The #GAMEID option must come first, too.
 
yeah, I just figured if we could get channel creation into config usb loader, it would make it both much easier to do and not need a pc to do it. I doubt i'm going to try making channels, just because I don't really understand much about how the process works, and I hate having to fix my wii because something caused an unexpected side effect.
 
Dr. Clipper said:
gizmomelb said:
Dr. Clipper said:
Try using IOS222 and the -222 version of Cfg.

Unfortuantely no go with that version either, it does the same thing (time out after 30 seconds) - yet the USB HDD works with all other Wii games / emulators / utilities I've tried so far (and some versions of software haven't been updated in ages, so they're not all using IOS58 or similar).

I haven't tried any other USB loaders though as yet.

The USB HDD has a 2 port USB HUB built in, could that be confusing Config USB Loader?

Also I can provide LSUSB outputs if wanted.

Thanks for your help Dr. Clipper.
Yes, the USB Hub is almost definitely the issue. I don't think I've ever heard of anybody with a hub having the HDD be detected. I'm not sure we can do anything about that, unfortunately, as it needs to be fixed in the drive libraries.

thanks for the reply.

Here's hoping it can be looked at please. I was surprised Config USB Loader couldn't see the drive, considering every other application I tried could. Does CUL use common or it's own drive libraries? (I'm not much of a structured language programmer but I know I could answer this myself if I looked at the source code).

EDIT: out of curiosity (and the possibility I can help) I went looking for the source - all I could find was v5.0 source (link on first post of this thread). Where can I find the latest source please?

EDIT 2: ahh the wonders of google, found it - http://code.google.com/p/cfg-loader/downloads/list

EDIT 3: I think I have it, from my (limited) understanding it appears the USB device is queried to find out it's capacity, but I'm guessing the USB HUB in my case is the first device ID to be queried and it has no capacity, so it times out and then CUL exits. I'm guessing the same would happen if you had a USB hub connected to the Wii and then your USB HDD connected to the hub. I'll need to do some googling to see if there is a unique identifier/enumerator for USB hubs so that query can be added to the CUL USB detection code.

oh and also thanks heaps for a great application which has helped bring many hours or enjoyment to myself and my family
smile.gif


regards,
gizmomelb
 
cfg v58b2 (beta2)
cfg58b2.dol
cfg58b2-222.dol
(or online update)
Changes:

cfg v58b2 (beta2)
* Gamercard support (Clipper, Daileon)
* New options: gamercard_url and gamercard_key
- These options work like the cover_url options
and support the =+ operator to add multiple sites/keys
- Keys and URLs are matched up in order
- If you set a key in the list to 0, or leave out trailing keys, the
respective sites from the URLs will not be tried.
- The tags {KEY} and {ID6} can be used in the URLs.
- Defaults are for WiinnerTag and NCard in that order, but with blank keys:
Code:
gamercard_url =ÂÂhttp://www.wiinnertag.com/wiinnertag_scripts/update_sign.php?key={KEY}&game_id={ID6}
gamercard_url =+ http://www.messageboardchampion.com/ncard/API/?cmd=tdbupdate&key={KEY}&game={ID6}
gamercard_key =

Thus, if you are using WiinnerTag, usage would just be to add:
gamercard_key = BLAH
to config.txt where BLAH is your key.

For NCard only:
gamercard_key = 0 BLAH
or
gamercard_key = 0
gamercard_key =+ BLAH
will work (although testing seems to show the API for NCard is not working right at this moment)

For both:
gamercard_key = BLAH1 BLAH2
or
gamercard_key = BLAH1
gamercard_key =+ BLAH2
will be fine (BLAH1 is the WiinnerTag key and BLAH2 the NCard key with the default URL order.

And of course, you can change the URLs to suit any other of these sites that pops up or to even update two different gamercards at the same site at the same time and so on.

The Configurator with these options will be released shortly.
 
Thanks for the support and the credits
biggrin.gif


I'll update the Wiinnertag website accordingly soon, both to update the new version of the loader (and instructions) and to celebrate that now it is supported by the official versions of CFG Loader!

smile.gif
 
Daileon said:
Thanks for the support and the credits
biggrin.gif


I'll update the Wiinnertag website accordingly soon, both to update the new version of the loader (and instructions) and to celebrate that now it is supported by the official versions of CFG Loader!

smile.gif
Incidentally, do you happen to know why the NCard one isn't working? They are returning OK results, but it's not adding any games to my list. Even just using my browser isn't working, so I assumed it's their fault, but maybe they expect a bizarre formatiing of the ID or something. I guess this might be one of the reasons you created your own instead...
 
Dr. Clipper said:
pedimaisum said:
Hi Dr. Clipper. A little Question (sorry if this has already been answered, is that I read the posts and not found an answer):

I actually use the 57 final release and for me is the best release until now. I have NO problems whit all combos of configurations and ios and different games, including the more problematic games.

I load CFG by a pepxl forwarder DCFG (the dark one), and have this: 4.2U, HBC 1.0.6, Wanin' rev 17 in 249, 20b in 250, hermes v4 222/223 and ios 58 intalled.

I want to try the 58 "a" and "b" and the "winnertag" mod version. My question is: I MUST have the new HBC 1.0.8 and new hackmii stuffs to try the new versions of CFG from now, or I can continue updating my .dol's without problem with my configs?

Thanks!
Cfg should work regardless of the HBC issues. We have some reports that it is not working well when launched from IOS58, which we will look into, though.

Thanks Dr. Clipper. I updated now for 58b and have NO problems. Everything is fine and I liked very much the "Main Menu" and other little interface changes. The Winnertag Works Great too... Thanks for the fast implementation and for all team for the new release. Edit: Offcourse, thanks to Daileon for the Winnertag.com
smile.gif


See you
 
Dr. Clipper said:
Daileon said:
Thanks for the support and the credits
biggrin.gif


I'll update the Wiinnertag website accordingly soon, both to update the new version of the loader (and instructions) and to celebrate that now it is supported by the official versions of CFG Loader!

smile.gif
Incidentally, do you happen to know why the NCard one isn't working? They are returning OK results, but it's not adding any games to my list. Even just using my browser isn't working, so I assumed it's their fault, but maybe they expect a bizarre formatiing of the ID or something. I guess this might be one of the reasons you created your own instead...

I looked into it before start Wiinnertag. The owner of NCard said that this is a server issue, and there's no time to expect this to be fixed.
frown.gif
 
Could anybody help me please?

Iv'e modded plenty of Wii's but in the latest one i'm having a small problem that i've never encountered before.

CFG won't save any of my settings.

Everything else works fine (game loading, homebrew etc) but it just wont save for me.

Any ideas guys?
 
ConJ said:
Could anybody help me please?

Iv'e modded plenty of Wii's but in the latest one i'm having a small problem that i've never encountered before.

CFG won't save any of my settings.

Everything else works fine (game loading, homebrew etc) but it just wont save for me.

Any ideas guys?
Is the lock switch on the SD card flipped or is the directory or settings.cfg set as read-only maybe?
 
Dr. Clipper said:
ConJ said:
Could anybody help me please?

Iv'e modded plenty of Wii's but in the latest one i'm having a small problem that i've never encountered before.

CFG won't save any of my settings.

Everything else works fine (game loading, homebrew etc) but it just wont save for me.

Any ideas guys?
Is the lock switch on the SD card flipped or is the directory or settings.cfg set as read-only maybe?

Thanks for a speedy reply.

Its definitely not the lock switch, that was the first thing I looked at. Its actually not my Wii, so ill get my friend to check the settings.cfg
 
Can anyone please confirm for me if they have successfully played either of these two new titles using Configurable USB Loader ???

Thomas & Friends: Hero of the Rails [ST4PNX]

or

We Sing: Encore [SSEPNG]

much appreciated
 
ConJ said:
Dr. Clipper said:
ConJ said:
Could anybody help me please?

Iv'e modded plenty of Wii's but in the latest one i'm having a small problem that i've never encountered before.

CFG won't save any of my settings.

Everything else works fine (game loading, homebrew etc) but it just wont save for me.

Any ideas guys?
Is the lock switch on the SD card flipped or is the directory or settings.cfg set as read-only maybe?

Thanks for a speedy reply.

Its definitely not the lock switch, that was the first thing I looked at. Its actually not my Wii, so ill get my friend to check the settings.cfg

Just as a reminder, but easy things first - you gotta hit 2 after you make changes to save the changes...
 
ConJ said:
Dr. Clipper said:
ConJ said:
Could anybody help me please?

Iv'e modded plenty of Wii's but in the latest one i'm having a small problem that i've never encountered before.

CFG won't save any of my settings.

Everything else works fine (game loading, homebrew etc) but it just wont save for me.

Any ideas guys?
Is the lock switch on the SD card flipped or is the directory or settings.cfg set as read-only maybe?

Thanks for a speedy reply.

Its definitely not the lock switch, that was the first thing I looked at. Its actually not my Wii, so ill get my friend to check the settings.cfg

The CFG files on your SD can't be "Just Read". Sometimes Windows make this when you copy data for other device (like SD). If not is "just read" problem, I don't know.....
 

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