Conduit Multiplayer AUZ Usb Loader GX

Discussion in 'Wii - Backup Loaders' started by leonhart83, Jul 11, 2009.

  1. leonhart83
    OP

    leonhart83 Advanced Member

    Newcomer
    58
    3
    Jun 5, 2008
    Hey guys,

    I thought I would give the Conduit Multiplayer a go last night. To set the scene I was pumped, was close to finishing single player and thought I might test my skills online. I jumped online and clicked regional (I am in australia). The slots filled up very quickly but took almost 2 minutes for each person to sign in. There were slots dropping in and out and eventually after about 10 minutes, there were 5 of us left with one authenticating. Then another slot jumped in authenticating. This went on for almost 15 minutes. I didn't eventually even get a go because I just couldn't wait any longer.

    Is this normal? Are aussie players restricted at the moment because it is not released? Are there issues with the USB loader and online?

    Thanks,

    Micky.
     
  2. Minties

    Minties Member

    Newcomer
    21
    0
    Apr 12, 2009
    I had the exact same problem playing online last night. Although I've tried with the USB Loader GX (Rev 13B) and via the disc (I have a modchip), same problem :S. Can only play worldwide atm.
     
  3. cyrex

    cyrex GBAtemp Regular

    Member
    251
    24
    Apr 3, 2009
    Gambia, The
    It's not the fault of any loader it's just the online mode being ass again. They fucked it up like all of the multiplayer games on wii.
     
  4. misteromar

    misteromar GBAtemp Regular

    Member
    257
    3
    May 17, 2009
    It because you have a pirated copy of the US version which is coded to use US servers, buy the PAL Australian version when its released.
     
  5. WiiT4rd

    WiiT4rd Newbie

    Newcomer
    6
    0
    Jul 29, 2009
    United States
    [​IMG] Hello, I have the fix for you.

    My Specs,
    4.0u
    USB Loader GX (Latest Download update)
    No Preloader, No CIOSCORP

    I load USBLOADER GX with cIOS38_rev14 cIOS 249
    Conduit game specific settings are set to use Hermes' cIOS 223 (IOS 36 merged with 37)
    And Anti-002
    I also used Block IOS reload ( I felt like the multiplayer mode may load another ISO causeing the stuttering)
    Be aware that using Block IOS reload will cause the wii to blackscreen if you try to quit back to menu but the game works flawlessly.

    Only split second pause occurs when Wi-Fi initializes then no stuttoring with perfect perfomance.

    Loading 223 initially black screened me so I used anytitledeleter to uninstall IOS222 and 223 first that I had from a previous uLoader 1.6 install.
    Then I downloaded the newest version of uLoader 2.7beta which includes a later version of 222 installer.

    Dunno if this is important but I used a secondary SD card to install 222/223 from network install as everyone knows it downloads the 0000000001 folder to install which should be removed if you only have one card. Once I installed 222 merged with 38 and 223 merged with 37 I pulled the card I used to install and during the wii reboot and plugged in my origional SD.