Compiling a libogc-app with NetBeans

Discussion in 'Wii - Emulation and Homebrew' started by MichiS97, Sep 7, 2015.

  1. MichiS97

    MichiS97 "Leftist snowflake milennial"

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    Jun 14, 2011
    I'd like to start learning how to code for the Wii by porting a homebrew game I made for the 3DS over to the Wii. I used NetBeans to code the original game for the 3DS and compiling and building everything worked just fine using it. However, trying to compile something including libogc is giving me a headache at the moment. By now I've tried compiling the filesystem example provided by devkitPro and one of the examples that come with BRRLIB and both give me the same errors when I compile them:
    Warning: Spoilers inside!

    Building the examples using only the makefile with cmd works like a charm though, I really do not know what's going on there. I've included all the necessary headers, too...or did I?