Hacking CompC's amiibo Cards!

  • Thread starter Thread starter CompC
  • Start date Start date
  • Views Views 924,698
  • Replies Replies 1,433
  • Likes Likes 71
Please be patient. He said he will get to it. You do realize that there are over 400 cards to edit just for this purpose?
Ah, apologies. I thought he already had them done when he mentioned it initially.

Anyways, great work on all of this stuff guys. I'm sure many of us (whether we comment or not) appreciate this work.
 
Not sure why no one believes me. The tags are Identical besides the memory so it's extremely easy to do. Even PokeAcer (the author of the Amiibo NTAG215 Thread) agreed.
 
  • Like
Reactions: TotalInsanity4
Not sure why no one believes me. The tags are Identical besides the memory so it's extremely easy to do. Even PokeAcer (the author of the Amiibo NTAG215 Thread) agreed.
I most certainly do believe you. I sent you a PM asking for some help on the matter as a few of my own attempts have not worked.
 
Using it with 216's is also a lot trickier
The tags are Identical besides the memory so it's extremely easy to do.
Umm contradictory much? Hindsight bias?

If you wanted to be helpful you could at least give a basic description like "fill the rest with FF" or something. I have 215's so idc, but it's always nice to see a helpful community.
 
I've created some new cards for the Skylander Amiibo, because I like to have all my Amiibo cards look kind of the same.

.

As you can see, they blend perfectly with all my other Amiibo cards:

gLutdxxl.jpg


Anyway, because everyone likes different styles I'm also providing the PSD file, so you can modify it any way you wish. Sharing is caring! My request is for everyone who creates a custom Amiibo card to upload their PSD, saving others alot of work. Specifically, I would like the PSD's for the Yoshi Wooly World and the Twilight Princess images that are posted in this thread so I can modify them to my taste.
 
Last edited by Redah,
Umm contradictory much? Hindsight bias?

If you wanted to be helpful you could at least give a basic description like "fill the rest with FF" or something. I have 215's so idc, but it's always nice to see a helpful community.
the problem is he don't want to help, if he wanted he would have done alredy, not just saying that know how to :b

btw I ordered my 215 already ... payed so much for just 25 (comparing if I had got the 100 lot )but was what I could do for now ...
Maybe I get some 216 latter to test since it's easier to find here :p

Now I want to try making some arts too xD
 
gLutdxxl.jpg


Anyway, because everyone likes different styles I'm also providing the PSD file, so you can modify it any way you wish. Sharing is caring! My request is for everyone who creates a custom Amiibo card to upload their PSD, saving others alot of work. Specifically, I would like the PSD's for the Yoshi Wooly World and the Twilight Princess images that are posted in this thread so I can modify them to my taste.

Are there all cards from the Image in the psd?

And how u printed this? Photo Paper?
 
I've created some new cards for the Skylander Amiibo, because I like to have all my Amiibo cards look kind of the same.

.

As you can see, they blend perfectly with all my other Amiibo cards:

gLutdxxl.jpg


Anyway, because everyone likes different styles I'm also providing the PSD file, so you can modify it any way you wish. Sharing is caring! My request is for everyone who creates a custom Amiibo card to upload their PSD, saving others alot of work. Specifically, I would like the PSD's for the Yoshi Wooly World and the Twilight Princess images that are posted in this thread so I can modify them to my taste.

I have very similar designs (based on the same box art template perhaps?):P
(Note: Mine are credit card-sized, which is different than the AC cards)
Smash-MetaKnight.png Smash-Bowser.png Smash-CaptainFalcon.png


Umm contradictory much? Hindsight bias?

If you wanted to be helpful you could at least give a basic description like "fill the rest with FF" or something. I have 215's so idc, but it's always nice to see a helpful community.

I tried to look into this issue. However I am new to making android apk's, the apk always generate errors ('Unfortunately app has stopped') when I trigger the NFC functions in my custom tagmo app (signed with self-generated key). The error exists even with compling the original code. I do not know what's wrong with my android studio :\

I hypothesized earlier on the NTAG215 thread for replacing with NTAG216:
Took a brief look at the datasheet. The difference between the 2 chips are the location of 'dynamic lock bytes' and 'configuration pages' as well as the value in CC. [Also, the response in GET_VERSION will be different too] So in order to use NTAG216 in place of NTAG215, the data for 'dynamic lock bytes' and 'configuration pages' need to be written to the correct location. CC bits could be set to FF (refer to Amiibo article on 3dbrew) so the difference in default value does not matter. [Those data may need to be written into both NTAG215 and '216 locations. However, for the PASS and PACK they are write-only, so the NTAG215 location needs to be 0's]
The problem is with GET_VERSION which is fixed. Byte 6 (storage size) is different between NTAG215 and '216. If ninty really checks the response, I do not think there is a way to get around it. However I could not get my working android compiler to play with it
 
Last edited by gualala,
I have very similar designs (based on the same box art template perhaps?):P
(Note: Mine are credit card-sized, which is different than the AC cards)
View attachment 41215 View attachment 41216 View attachment 41217




I tried to look into this issue. However I am new to making android apk's, the apk always generate errors ('Unfortunately app has stopped') when I trigger the NFC functions in my custom tagmo app (signed with self-generated key). The error exists even with compling the original code. I do not know what's wrong with my android studio :\

I hypothesized earlier on the NTAG215 thread for replacing with NTAG216:
Took a brief look at the datasheet. The difference between the 2 chips are the location of 'dynamic lock bytes' and 'configuration pages' as well as the value in CC. [Also, the response in GET_VERSION will be different too] So in order to use NTAG216 in place of NTAG215, the data for 'dynamic lock bytes' and 'configuration pages' need to be written to the correct location. CC bits could be set to FF (refer to Amiibo article on 3dbrew) so the difference in default value does not matter. [Those data may need to be written into both NTAG215 and '216 locations. However, for the PASS and PACK they are write-only, so the NTAG215 location needs to be 0's]
The problem is with GET_VERSION which is fixed. Byte 6 (storage size) is different between NTAG215 and '216. If ninty really checks the response, I do not think there is a way to get around it. However I could not get my working android compiler to play with it

I'm sure we're on the right track here. I doubt that ninty checks to see if it receives the message from 215 or 216. They would potentially lock themselves out of an upgrade.

Even if I order 1000 215's it is still not as cheap as buying 200 216's. 216 is the newest thing, and 215 is being phased out I guess. I have contacted multiple manufacturers and it is always the same response.
 
got my tags today and they worked perfectly. i had some cardstock and printed out these cards on them. they looked okay but cutting them out didn't go well. i have to figure out a better way to cut these out, any ideas?
 
OK. Has anyone compile the assets together? I would like to be able to reformat them to fit on printable PVC cards without cutting anything off, having off center prints, or stretch. I may be willing to work out a trade for a comprehensive compilation of all assets needed to make my own set.
 
by the way, whats the measures for the cards? Like a pokemon tcg card ?
got my tags today and they worked perfectly. i had some cardstock and printed out these cards on them. they looked okay but cutting them out didn't go well. i have to figure out a better way to cut these out, any ideas?
maybe use something like this?
http://mlb-s1-p.mlstatic.com/13954-MLB2759475666_062012-F.jpg

or justthese paper cuter knife (I don't know the name of this in english :v) with a metal ruler to guide
 
by the way, whats the measures for the cards? Like a pokemon tcg card ?

maybe use something like this?
http://mlb-s1-p.mlstatic.com/13954-MLB2759475666_062012-F.jpg

or justthese paper cuter knife (I don't know the name of this in english :v) with a metal ruler to guide

I'm not sure - I resized them to 2.5 in by 3.5 in (tcg standard/poker size) when I made my own template to print out on my 8.5 by 11 cardstock.

I guess the real issue is the corners - I'm not very good at cutting rounded edges.
 
  • Like
Reactions: Sliter
I like the logo on the back of the card like the other single game series, with name centered on front. The rest looks fantastic though!
In my first iteration of the card, that's how I had it. However, it made the upper-left corner look really boring. I have another idea for that corner, so I can re-center the name, but I probably won't get to it today.
 
In my first iteration of the card, that's how I had it. However, it made the upper-left corner look really boring. I have another idea for that corner, so I can re-center the name, but I probably won't get to it today.
What about the YWW/Splatoon/Super Mario/etc series' boring upper-left (and upper-right) corners? Lol. It seemed to fit in just fine to me :)
 

Site & Scene News

Popular threads in this forum