CMD GameChannels Creator

Discussion in 'Wii - Hacking' started by LinkFan16, Feb 29, 2012.

Feb 29, 2012

CMD GameChannels Creator by LinkFan16 at 3:22 PM (1,012 Views / 0 Likes) 7 replies

  1. LinkFan16
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    Member LinkFan16 I link them all

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    So, yesterday in the sharpii thread I sparked some interest for a project I wrote and used myself quiet a while.

    I'm speaking of a batch file I wrote, which with the help of wiimms amazing iso tools, sharpii, GSAR (generell search and replace tool) and a base of a game channel previously build with WiiGSC, can build these awesome game channels for usb loaders directly from the command-line.

    This is technically not so very different from WiiGSC itself, and while WiiGSC works pretty well, I prefer batch files over a GUI because well, they are portable and pressing all that buttons just costs me valuable time I could use to hack my wii in every way possible :P

    At the moment the batch script is in a very basic state and lacks a function to customize the options for the loader used in the channel and choosing the loader itself, but I'm in the process of improving the script, adding various checks and of course the possibillity to choose and configure the usb loader the user prefers.

    Another feature that will be included (being totally optional) is to send the created game channel wads via sharpii or the new WADLOAD, a wad installer similar to wiiload, over the network directly to the wii for installing, all from the command-line.
    To use this feature, one will need to have a cIOS installed on the wii (people that use usb loaders should have this anyway), and of course should have some brick protection in form of BootMii and optionally Priiloader.

    While testing the basic script I have on my own wii, none of the channels bricked the console and everything worked well. However, I of course take no responsibillity for any damage you do to your wii by installing wad files created by my batch script.

    At the moment I have nothing to show at all, because the basic script needs some overhaul like already stated. But as mentioned before, this is in the works and as soon as I'm done and did some testing, there will be a beta out for everyone of you to test and enjoy.

    If you have any ideas or want to make a suggestion for a feature that could be added, don't hesitate to step in and voice your opinion and I will see what can be done.

    Last but not least I want to thank XFlak for showing interest in my project and also JoostinOnline, who provided great help to me. So a big shoutout to you both.

    This post will be updated as soon as I have something to show, so stay tuned. :yay:

    ----

    EDIT:

    Things are going quite well. The script is still not ready to be used and I didn't test it yet since I'm still bringing everything together to ensure that there aren't that many things that can go wrong, but I thought I would add a little progress report:

    Warning: Spoilers inside!
     
  2. XFlak

    Member XFlak Wiitired but still kicking

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    sounds great man! Keep it up :D

    I just wanted to mention that WiiGSC can be used portably (ie. saved\run from a flash drive)

    Also, I think when you officially release your script, you should make sure to block making channels for a boy and his blob (causes banner bricks).
     
  3. LinkFan16
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    Member LinkFan16 I link them all

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    yeah, I will. WiiGSC has a complete list with gamechannels that brick or might brick the wii, so I will implement a check to make sure my tool refuses to build these channels and gives a warning.
     
  4. wilsoff

    Member wilsoff GBAtemp Regular

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    1 person likes this.
  5. LinkFan16
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    Member LinkFan16 I link them all

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    Hm I don't know if anyone is really interested in this fix, but if there are enough people who want it and with your permission of course, would you mind if my tool would build the channel for a boy and his blob with your modified .dol file inside? (of course you would get all the credit you deserve)

    EDIT: And I just found out that the banner of Mario Party 9 (PAL) causes a banner brick as well, at least for me. Probably should add this to the list of games to avoid building a channel for.
     
  6. XFlak

    Member XFlak Wiitired but still kicking

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    it's his modified banner\WAD that you need to use, not the dol. Assuming you have his permission, you just need to pack the appropriate forwarder dol (either made by your app or CRAP) into a WAD using his modified banner instead of the original.
     
  7. wilsoff

    Member wilsoff GBAtemp Regular

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    Always happy for anyone to use anything I've made for the Wii.
     
  8. LinkFan16
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    Member LinkFan16 I link them all

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    thanks a lot, I will be sure to credit you if I really end up using it. It might not be in the first version, but I will implement it for sure sometime.
     

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