- Joined
- Sep 19, 2024
- Messages
- 25
- Reaction score
- 14
- Trophies
- 0
- Age
- 21
- Location
- North Rhine Westphalia
- Website
- github.com
- XP
- 419
- Country

When my sprite jumps there are these weird artefacts you can see in the video.
I thought it could be caused by the ground texture underneath.
Any idea how I could fix that?
Video
Thats my sprites.t3s file:
If you need more files or code check this GitHub repo: https://github.com/BlyZeYT/T-Rex-Game-3DS
Fixed it by adding
to the sprites.t3s file.
I thought it could be caused by the ground texture underneath.
Any idea how I could fix that?
Video
Thats my sprites.t3s file:
Code:
--atlas -f rgba8888 -z none
ground.png
sun.png
cloud.png
game_over.png
trex_running_1.png
trex_running_2.png
trex_jumping.png
trex_ducking_1.png
trex_ducking_2.png
trex_hit_1.png
trex_hit_2.png
enemy_cactus_1.png
enemy_cactus_2.png
enemy_cactus_3.png
enemy_cactus_4.png
enemy_cactus_big_1.png
enemy_cactus_big_2.png
enemy_cactus_big_3.png
enemy_cactus_large.png
enemy_bird_1.png
enemy_bird_2.png
If you need more files or code check this GitHub repo: https://github.com/BlyZeYT/T-Rex-Game-3DS
Post automatically merged:
Fixed it by adding
Code:
--border transparent
Last edited by BlyZe,





