Hello @LexDG ,
I see you made a hack to enhance Chrono Trigger DS font. I'm also making this to translate the game into my language. But I'm having issue with the font height because I need to increase the height (1 pixel more) to accommodate for larger characters in my language. But this makes the text in the message box to be pushed down and it doesn't look nice as the picture below:
Normal font size (10 pixels):
View attachment 514025
Increased font size (11 pixels)
View attachment 514026
So can you share with me how you can increase the font size and keep the text balanced in the message box? Is there a function in the game code that I can edit to display text in a proper position?
Pull the font file from mine and open it in SERFontEditor. You can base your font’s height on mine or the Japanese character heights. The key was to not go lower than the original.
I’d warn not to use my font directly though because it replaces some latin characters with squeezed western characters to fit in certain menu boxes. You can’t just type these out and if you confuse them it will lead to chaos.
Post automatically merged:
Here’s mine in that same spot. You’ll notice the text is wrapped differently. Sadly, this isn’t always automatic and you’ll need to manually go through every piece of dialog to make sure you don’t go over four lines per box or else it will cut chop of text. You’ll need to put the code to press advance in some places and make ABSOLUTELY SURE there isn’t an accidental forced line break.

Last edited by LexDG,








