Gaming ChickHen R2 problems

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Pavichokche

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So I finally got a good PSP 3000 and updated the firmware to 5.03, installed ChickHen R2 and 5.03 GEN-C, reset the settings, turned off the auto umd play and umd cache, ran chickhen appropriately and it worked FINE. I also ran the custom firmware and everything was perfect. Until I decided to try it again and turned off the PSP. Now ChickHen won't run, the images in the folder just load all the way down to the slim.tiff file and as soon as it loads the PSP freezes. Any clues what went wrong? If you want i can tell you what i did before, perhaps you can pinpoint what I did wrong...

-Thanks in advance
 
Yeah, I'll have to do it every once in a while anyway. And actually, I believe I did it through the CFW menu option to reset system. Anyway, what does that have to do with ChickHen not starting up the way it should?
 
Nothing.
Or something.
I don't know, I don't have a 3000.
Just curious I guess... I don't get why you would have to do it every once in a while considering everything stays perfectly fine on standby mode.
 
I've heard that it's good to turn the PSP off every once in a while to clear the memory. It's the same as a PC, if you keep putting it to sleep/hibernate it all the time, it can slow down a little, that's why it is good to reboot it every once in a while.

Anyway, does anyone know what could be going wrong? The HEN turned on perfectly fine the first time, yet now it isn't...
 
The HEN is RANDOM. It relies on a chance occurrence of code being executed...it's not unusual for it to take multiple freezes and retries to get it working.

And yes i agree with you that it's good to shutdown the console completely on a regular basis to clear out the volatile memory.
 
Okay, I understand that, but why did it work perfectly THE FIRST TIME and now it hasn't worked for over 10 times? It's impossible that it's just a coincidence...
 
Pavichokche said:
Okay, I understand that, but why did it work perfectly THE FIRST TIME and now it hasn't worked for over 10 times? It's impossible that it's just a coincidence...

It's random. When Davee first released it i was about to CFW a friends phat PSP. I tried about 30 times before giving up. ChickHEN hates everyone. Just hate it back and you'll get along fine.
 
Yeah, I understand all that. Thanks for the suggestion, sword414, I'll try it out sometime.

But for now my problem is solved, I found a way to ensure workability (within 5 tries) on youtube. Basically you use another card (with its own copy of ChickHen) to load it, for some strange reason it works. Anyway, thanks for all the suggestions guys
biggrin.gif
 
There is a much easier solution to make CHickHEN run the first time IMHO. Just reset you PSP to the default settings (it's in the System Options), it will then restart and after that your CHickHEN R2 should run.
It's my experience anyway.
A little bit off-topic:
Just today I was playing with PSNLover (I have a PSN account you know) and it would not work so I thought I might restart the PSP to make it work. Of course, after restart the ChickHEN would not run so I set system settings to default.
I am not sure about PSN Lover though, it seems to run but my PSN account still reminds me that I MUST update my PSP software (like, never!) to be able to use PSN Store.
I just wanted to download a PS1 game I paid for previously (when I had a PSP with OFW 6.20), but it only allows me to download it to the PC and not to the PSP.
Anyone know why this is or have experience with PSN Lover on a PSP 3000 with 5.03 GEN-C?
 
Rydian said:
For me it worked the first time, but for a friend it took over 50.

It's like, if you flip a coin and it comes up tails 5,000 times, what's the chance that it'll come up tails if you flip it again?

Still 50%.

It ALWAYS works the first time when you are doing it FOR THE FIRST TIME, just like people do on youtube and so on. Every time after that it is a different story. I refuse to believe that it is completely random, I'm sure that there is some sequence of actions you can do to produce the necessary code to run AS the tiff image loads. With technology, things are almost never random.
 
Pavichokche said:
With technology, things are almost never random.When emulating (for a TAS run, as an example) the game can't gather any physical input to use as random data other than the player's button presses.

Outside of that scope, you can certainly get truly random numbers.
http://en.wikipedia.org/wiki/Hardware_rand...umber_generator
Such as by collecting atmospheric noise, as random.org does it.

Since a hardware generator gathers it's input from a physical process that's outside the control of software, if something with an HRNG is being emulated, then it would not be truly random, as both it's starting state and the algorithm that fuels it (for appearance to the software) would be known.

Outside of emulation, randomness exists because the hardware in a device is not in a set state at the "start" of any process (other than first boot, which is very unlikely here), and you can't realistically give precision input on a frame-by-frame basis to influence things.
http://en.wikipedia.org/wiki//dev/random
QUOTEGutterman, Pinkas, & Reinman in March 2006 published a detailed cryptographic analysis of the Linux random number generator in which they describe several weaknesses. Perhaps the most severe issue they report is with embedded or Live CD systems such as routers and diskless clients, for which the bootup state is predictable and the available supply of entropy from the environment may be limited.
Neither are true with an IRL unhacked PSP.



A TAS does not represent possible human play on a real device.
EDIT: Added "human" in there to clarify, as I am a fan of TASs.
 
Okay.... 0.0
So you are saying that the ChickHEN booting really IS at random? In that case how come the first boot is always successful from the first time?
 
ChickHEN can be a bitch, sometimes it will work right out of the bat, sometimes it just rufuses to do so

i've used R2 many many times to flash countless PSP's to CFW, just takes time and patience.
 
I'm using a trick which has failed on me about once every 20 tries, try and see if it helps:

1. put the .tiff in a folder inside thepicture folder, along with 7 other images
2. make sure the files are named so the -tiff image is the last when ordered alphabetically
3. open the folder containing the images and wait until the psp stops reading the MS card
4. Scroll all the way down to the .tiff image with the exploit
 

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