more than a jump, it is a "push" towards an axis, in this case a translation to the positive Y axis. So it looks for a higher value when it is moving up and a lower value when it is starting to fall.known value searches, I understand. I haven’t taken the time to actually perform a pointer search, even though it’s not hard to find tutorials for it. But… where do you even begin with something like a moon jump? Is there a tutorial for that? Can whoever made the SMO moon jump code make either a written or video tutorial on how that was done?