When you click on your candidate than will the ram editor put it to the right Adress for you
I got ya. Now I understand what's going on. These codes are HEAP - I thought that those could, change each time you power on the SWITCH is that incorrect?
When you click on your candidate than will the ram editor put it to the right Adress for you
I got ya. Now I understand what's going on. These codes are HEAP - I thought that those could, change each time you power on the SWITCH is that incorrect?
***Would like to request codes for Lost Sphear. Thanks in advance.***
more like the opposite to me75% Heap the same after restart switch. 25% Changed after restart
75% Heap the same after restart switch. 25% Changed after restart
Any codes for Chasm? More specifically, a money code would work fine.
Dragon Quest Builders
build id: 93a84d948c179001
[Inf Health 999 HP English]
04100000 29031326 03e703e7
[Inf Health 999 HP Spanish]
04100000 290242a6 03e703e7
@matias3ds
Any codes for Chasm? More specifically, a money code would work fine.
I was able to edit gold to max. Anybody got any xp, mp, hp, jumping codes?
[99.999 Exp]
58000000 05584E68
78000000 00005A14
64000000 00000000 0001869D
[Hp Part 1]
58000000 05581310
78000000 00004258
64000000 00000000 00001388
[Hp Part 2]
58000000 055852B0
78000000 00000EB8
64000000 00000000 00001388
[Mp Part 1]
58000000 05581238
78000000 000049DC
64000000 00000000 00001388
[Mp Part 2]
58000000 05581D70
78000000 000000BC
64000000 00000000 00001388
Maybe Dynamic
Thanks alot. I was able to modify and max the hp, mp, and exp with the ram editor today. Do you have any codes for jumping or having all items/weapons/armor codes?
I went back to my initial game of Portal Knights and found that all of the below candidates refer not to an item in particular but to the 4th item slot in my pack, and changing one of the candidates to FA will change each of the candidates to FA and alter the count of the item in the 4th inventory slot to 250
HEAP+0x000370fc
HEAP+0x0e9d871c
HEAP+0x15b63252
HEAP+0x21250896
HEAP+0x3339a05c
HEAP+0x33f64272
HEAP+0x33f644ae
I had one candidate returned in MAIN but altering that to FA had no visible effect on the item itself, even when I gain/loose count.
I'm looking at 8 codes (7 in HEAP, and 1 in MAIN) - and none of them seem to refer to the item itself only a slot in the pack. Does this mean that they are using a POINTER HERE? If yes, how would I scan for that?