Updated my codes, the old KaitoB codes I previously updated for 2.1 and a few others to v3.0.0 for Xenoblade Chronicles 2 (TID: 0100E95004038000 BID: 12A2634F01346F21):
Code:
[ZR+B Moonjump (v3.0.0)]
80000202
580F0000 00EA4878
580F1000 00000058
580F1000 000000A8
780F0000 00000044
540E2F00 00000000
94AEE100 40000000
A4EF0000
20000000
[HP is not reduced (v3.0.0)]
04000000 008B4180 39402103
04000000 008B4184 71000C7F
04000000 008B4188 54000041
04000000 008B418C 2A1F03F8
04000000 008B4190 4B180129
04000000 008B4194 D65F03C0
04000000 0051EA28 940E55D6
[HP is not reduced Off (v3.0.0)]
040B0000 0051EA28 4B180129
[OHKO Enemies - on (v3.0.0)]
04000000 008B4204 39402105
04000000 008B4208 710004BF
04000000 008B420C 54000041
04000000 008B4210 2A1F03E9
04000000 008B4214 B9001509
04000000 008B4218 D65F03C0
04000000 0051EA2C 940E55F6
[OHKO Enemies - off (v3.0.0)]
040B0000 0051EA2C B9001509
[Merc mission returns instantly - on (v3.0.0)]
040B0000 0027EE4C 9A9FB3E0
[Merc mission returns instantly - off (v3.0.0)]
040B0000 0027EE4C 9A88B3E0
[Ignore field skill requirements - on (v3.0.0)]
040B0000 00221F20 528000A0
040B0000 00221F24 D65F03C0
040B0000 002D989C 6B14029F
[Ignore field skill requirements - off (v3.0.0)]
040B0000 00221F20 F81D0FF5
040B0000 00221F24 A9014FF4
040B0000 002D989C 6B14001F
[Legendary Core Crystal Always Rare Blade - on (v3.0.0)]
040B0000 002961CC D503201F
[Legendary Core Crystal Always Rare Blade - off (v3.0.0)]
040B0000 002961CC 5400020B
[Max Development when upgrading - on (v3.0.0)]
040B0000 002DBF90 1A948281
[Max Development when upgrading - off (v3.0.0)]
040B0000 002DBF90 1A888281
[Tiger! Tiger! invincible (v3.0.0)]
04000000 00650CCC 0B1F0108
04000000 00650CD8 D503201F
04000000 00650CDC 4B1F0108
04000000 00650CE8 D503201F
04000000 00650CEC 4B1F0108
[TIGER!TIGER! Infinite Air (v3.0.0)]
580F0000 00EC1668
780F0000 0000340C
640F0000 00000000 00FF00FF
[TIGER!TIGER! Press R to teleport to top (v3.0.0)]
80000080
580F0000 00EC1668
780F0000 00003560
640F0000 00000000 00000000
20000000
Some of these were redundant with ones pspmaster already updated, so those codes will be the same here (I replaced the ones in my list with their versions so there's no confusion over which one to use. if you need to credit someone on those codes, credit them for the code update)
update for
DAVE THE DIVER v1.0.6.1259
TID: 010097F018538000
BID:187FF14300662592 2026-09-08 Update: fixed [Inf Health Beatle Battle (Jungle DLC)] jump address error because of location at multimedia RWX area.
[DAVE THE DIVER v1.0.6.1259 TID: 010097F018538000 BID:187FF14300662592]
Load times are long, even when using the Eden emulator—I tested the game on Android with an 8 Elite CPU—but once you get into the actual gameplay, everything runs smoothly. It doesn't fully escape this issue on PC, either.
Hopefully, this will improve with an update.
Title ID : 01002DA013484000
Build ID : 5441AF3C89F97E1D
Version : The Legend of Zelda: Skyward Sword HD v1.0.1
Request :
Sword Damage Modifier x0 (can only kill with Fatal Blow and Skyward Strike)
Sword Damage Modifier x0.25
Sword Damage Modifier x0.5
Sword Damage Modifier x1
Sword Damage Modifier x2
Sword Damage Modifier x100 (instakill)
Damage Taken Modifier x0 (invincible)
Damage Taken Modifier x0.5
Damage Taken Modifier x1
Damage Taken Modifier x2
Damage Taken Modifier x100 (one-hit death)
No Fall Damage
No Void-Zone Damage
Fireshield Earring effect (gives protection WITHOUT the item)
Have Fireshield Earrings (gives item, tho might cause sequence breaking?)
the last 2 codes (preferably the former one to avoid possible sequence breaking) are necessary to avoid instant death in the "Extreme Heat" area while the One-Hit Death code is active. (It's normally required to go through it at least once without protection, without including other exploits/cheats. it's "seemingly" impossible to run past it without taking damage at least once, even with rolling.)
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