Chaos;Head Fate/Stay Night Realta Nua and Hollow Ataraxia English Patch Vita?

Discussion in 'PS Vita - Hacking & Homebrew' started by Pokem, Oct 16, 2016.

  1. Pokem

    Pokem GBAtemp Advanced Fan

    Jul 22, 2016
    United States
    Is that possible? the PC version already have a fan-translation. Is it possible to take that and apply it to the Vita version? If so, is that possible for Chaos;Head as well?
    If it is possible, how difficult would it be to do something like that?
  2. Pedeadstrian

    Pedeadstrian GBAtemp's Official frill-necked lizard.

    Oct 12, 2012
    United States
    Sandy Eggo
    Of course it's possible. Everything's possible. Though it won't be as simple as just copying a plaintext English PC file and pasting it into a decrypted Vita .vpk. The difficulty would depend on the filesystems used. Some games are significantly easier to translate than others because of how their files are structured. We wouldn't know how difficult it would be until someone opened the game up and tried out for themselves. And someone has actually looked into it. I can't link it because of piracy concerns, but just google "Chaos;head english vita".

    That being said, I'd much rather see effort being put into a Chaos;Child translation instead.
    Pokem and DarthDub like this.
  3. Zander1995

    Zander1995 GBAtemp Regular

    Nov 11, 2015
    United States
    1. Chaos;Head uses rUGP engine which means it's going to be hell to work with.

    2. Someone got text insertion working for Fate/Stay Night but the translation is crap, so there's really no point in doing that. The font used in-game is also rather terrible and not at all good for English text. The text rendering also appears to be hard-coded to be fixed width.

    3. Hollow Ataraxia is basically useless without Fate, and I'm not sure if they've been able to insert text or not yet.
  4. Riku

    Riku GBAtemp Regular

    May 3, 2009
    United States
    Tried inserting a few english lines into [Realta Nua] just to see how it looks:

    Warning: Spoilers inside!
    Warning: Spoilers inside!
    Warning: Spoilers inside!

    I can share my findings if someone interested in porting translation.