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So I tried to experiment with attempting to change the file path for MenuHax in the ROP Payload binary. When I tried to edit the ROP Payload binary file with a text editor and replaced the text "/boot.3dsx" with "CtrBootManager.3dsx", it resulted in MenuHax loading, but when it tried to load the ROP Payload, the bottom screen stayed as white.
Is there anything I can do besides renaming the .3dsx file? You see, what I'm trying to do is have the Homebrew Launcher app load the "boot.3dsx" for the Homebrew Launcher, and have MenuHax load the "CtrBootManager.3dsx" for the CtrBootManager.
As I've found out, just simply editing the text in binary file makes it not work at all. Is there any particular part of the ROP Payload source code in which has the "/boot.3dsx" text in it?
I'd really like to work towards solutions for an ARM11 Userland to load upon boot, with multiple .3dsx files that can be loaded separately for each exploit. One for MenuHax, one for an app loading a .3dsx file and so fourth.
Is there anything I can do besides renaming the .3dsx file? You see, what I'm trying to do is have the Homebrew Launcher app load the "boot.3dsx" for the Homebrew Launcher, and have MenuHax load the "CtrBootManager.3dsx" for the CtrBootManager.
As I've found out, just simply editing the text in binary file makes it not work at all. Is there any particular part of the ROP Payload source code in which has the "/boot.3dsx" text in it?
I'd really like to work towards solutions for an ARM11 Userland to load upon boot, with multiple .3dsx files that can be loaded separately for each exploit. One for MenuHax, one for an app loading a .3dsx file and so fourth.