Cemu v1.15.4b released
Cemu, the popular Wii U emulator, has recently received a couple of new updates! Version 1.15.4 includes h264 video decoding & controller hotplugging, improves SpotPass functionality, adds OSScreen API support for the gamepad view to enhance homebrew emulation and also fixes a good number of bugs and crashes. A minor release was also unveiled shortly after, 1.15.4b, which fixes an issue with the memory searcher tool, warns the user when games are being used online with invalid or missing certificats and also includes other general stability improvements.
The full changelog is as follows:
# Cemu detailed changelog for 1.15.4b
# Patreon release date: 2019-03-30
# Public release date: 2019-04-06
# New in 1.15.4b:
general: Fixed memory searcher tool not displaying some values
general: When certificates for online mode are missing or corrupted Cemu will now print a warning to log.txt when they are accessed
H264: Stability improvements
GX2: Fixed crash when R10_G10_B10_A2_SNORM texture format is used
GX2: GX2ConvertDepthBufferToTextureSurface() will now reset global depth clear to 0.0 as a side effect since Dragon Quest X relies on this behavior
nlibcurl: Fixed crash bug in free() wrapper
nlibcurl: Implemented curl_multi_fdset()
nlibcurl: Added support for CURLINFO_CONTENT_TYPE and CURLINFO_REDIRECT_URL
nn_boss: Fixed crash when running unregistered task
nsysnet: Stability improvements
# New in 1.15.4:
general: GamePad view now works with OSScreen API (used by some homebrew)
debugger: Various stability improvements and bug fixes
H264: Added full h264.rpl module implementation (#25)
CPU/JIT: Implemented PSQ_L type 9 (single U16 load) (#30)
GX2: Fixed a bug when determining vertex winding order for primitive RECTS with non-standard vertex shader attribute mapping
GX2: Fixed a bug in texture copy operations with non-zero mip levels (#19)
GX2: Added support for texture formats X24_G8_UINT and D32_FLOAT_S8_UINT (#9)
GX2: Minor optimizations
nlibcurl: Several crash bugs fixed
input: Added support for hot plugging configured controllers while a game is running
nn_boss: SpotPass files are now cached across Cemu sessions and only redownloaded if they are outdated
nn_boss: Added support for RawDlTaskSetting API in tasks and file handling (#31)
nn_boss: Fixed incorrect http headers in web requests
nn_boss: Fixed a bug in task.StopScheduling()
nsysnet: Improved robustness
Note:
(#xx) refers to bug tracker issues fixed by this change. See http://bugs.cemu.info/projects/cemu/
You can download the latest release at Cemu's official website, which is linked in the sources below.
Source
Downloads