Hacking Can't get Ocarina codes to work with Nintendont/USB Loader GX

Mr White

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Originally, I used Dios Mios with USB Loader GX to run my Gamecube backups, but the annoying HDD compatibility issues (and me getting sick of using USB sticks) made me want to try Nintendon't.

I switched over today and for the most part, it's all good. All my game backups play perfectly and I was able to get all my save files working. The one thing I can't get working is Ocarina.

I'm kinda stumped here. Ocarina worked perfectly well with Dios Mios so my settings in USB Loader GX should be fine. I have Ocarina enabled in USB Loader GX. I have the kenobiwii and kenobigc files placed in the USB:/Sneek folder. The location of the .gct file shouldn't be a problem since it should launch from wherever the loader tells it to.

Is there anything else I've forgotten to check?
 

SevenWillis

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FIX94 wrote new hooks for Nintendont so it doesn't need kenobiwii/gc anymore. I posted a similar issue on his GitHub page and that was his message to me. This causes some codes to work and some to not work even if they worked before.
 

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