Hacking Cannot load exploit on non-nintendo network account

wiiupoo

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On my first two nintendo networked accounts, the exploit loads fine. It takes me into homebrew launcher almost 100% of the time.

I created a third local only account. Everytime I try to load the exploit it takes me to a black screen with some speckles of white artifacts.

I tried creating a fourth local only account and I get the same problem.

Do the accounts have to be linked to nintendo network for the exploit to work? Or is there a two account limit for the exploit to boot up? I cannot figure this out.

I am using the 5.3.2 exploit on a 5.3.2 console spoofed to 5.5.1. The exploit is self hosted.
 
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KiiWii

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My 5.5.1 is Nintendo linked and exploit works great using kexdroid.

My 5.3.2 is not Nintendo linked and exploit works fine off my ezShare wifi card.

Perhaps 2 account limit? But I don't see why there would be a limit....
 
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NexoCube

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Seems crazy, there shouldn't have two accounts blockings :/

it's just loading codebin in Codegen/JIT then run it (it's more harder than that but nothing is affected) so that's crazy maybe try running some games, eshop miiverse and all that stuff then try back again
 
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