On my first two nintendo networked accounts, the exploit loads fine. It takes me into homebrew launcher almost 100% of the time. I created a third local only account. Everytime I try to load the exploit it takes me to a black screen with some speckles of white artifacts. I tried creating a fourth local only account and I get the same problem. Do the accounts have to be linked to nintendo network for the exploit to work? Or is there a two account limit for the exploit to boot up? I cannot figure this out. I am using the 5.3.2 exploit on a 5.3.2 console spoofed to 5.5.1. The exploit is self hosted.