Depends what games you choose and if you delete them when done. Some games get to the 60GB territory. Let people make their own decisions.If you are a regular gamer not a hoarder a 200GB card should be enough...
um 60GB what? I've seen no game hit over 35GB and thats rareDepends what games you choose and if you delete them when done. Some games get to the 60GB territory. Let people make their own decisions.
If you are a regular Temper then making decisions for yourself should be enough.Just playin
Damn double posted, my bad.
I would be thoroughly annoyed by new games requiring newer firmware, or by the lack of access to Bluetooth functionality that was only recently added, but you’re technically correct - the lion’s share of games on the platform can load via USB, and if you like to have a big pile of them available at your fingertips, that’s the way to do it.All the NBA 2k games are over 40 and with updates and dlc some push 60. Nba2k22 is 49 for the base game. Doom gets huge with all the DLC and updates Mk11 . ..
20gb base is not uncommon. 9 games on a 200gb card. Shit for a family of 4
You need to leave people alone about it. HDD loading is good. Hot swap. Any USB device. No install. Kicks the llamas ass.
all you just showed is that sports games are overbloated with dlc. 500GB will get you over 100 games (mine did) 1TB even more. average size is 14GB and smaller. I don't care if somebody uses an HDD but don't spread around this 60GB bullshit. if you need to swap that badly use DBI.nro to extract the nsp with full update and dlc in one nsp and install another using the same method. thats how I use an external driveAll the NBA 2k games are over 40 and with updates and dlc some push 60. Nba2k22 is 49 for the base game. Doom gets huge with all the DLC and updates Mk11 . ..
20gb base is not uncommon. 9 games on a 200gb card. Shit for a family of 4
You need to leave people alone about it. HDD loading is good. Hot swap. Any USB device. No install. Kicks the llamas ass.
all you just showed is that sports games are overbloated with dlc. 500GB will get you over 100 games (mine did) 1TB even more. average size is 14GB and smaller. I don't care if somebody uses an HDD but don't spread around this 60GB bullshit. if you need to swap that badly use DBI.nro to extract the nsp with full update and dlc in one nsp and install another using the same method. thats how I use an external drive
They hate sxos. But still the show up at all the sxos threads. They intentionally start problems. Losers. I wish they would piss offThe fact is , I believe, that in anyway, “Sxos/Atmosphere : players ? READY ? FIGHT “ can be useful for the community.
We all know the “history “ behind this “war”.
I‘ve being using Sxos and Atmosphere on the same card since 2018, and still use it.
First hack was Sxos because the only one available at this time, and when atmosphere came, I used it also and still, as each CFW have their pros/cons.
because It suits my needs. It is faisable, so I do it .
I’m so tired of answers not related to the OP question and ending in an endless “war”.
Grow up “some guys “, and admit there’s not only “one BEST “ solution.
Last , but not least,
Who brought the “only way” to hack Lite/V1 patched (over a certain firmware)/ Mariko and now, so many threads about Oled ?
Ethics, in a “hack world “ can be complicated.
yet you are the one raging like a prepubescent boy not even fully reading what people say before commentingThey hate sxos. But still the show up at all the sxos threads. They intentionally start problems. Losers. I wish they would piss off
thing is usb support could still be added by creating their own code to do it.You can use SXOS to load almost every game to date. It is true that you should not expect an update and that it will not work above 11.0.. However, you can run SXOS off an EmuNAND. Your SysNAND can be whatever. You can even have 2 hidden emuNAND partitions. And you can shrink the SXOS one so it's very small if you only intend on USB loading. I just wrote a tutorial on making 2 EmuNANDS. It's is written to go from SXOS to Atmosphere but you can very well do it the other direction. SXOS USB loading is amazing. ANY USB storage device works. I used a Wifi enabled SD card in a SD reader with on OTG cable in handheld today. SSD HDD flash whatever,
So the answer is YES, 100% SXOS is even cracked so you don't need to buy it anymore. don't listen to people when they say you cant use it. You can use both
The real reason they won't add it to Atmosphere is because they don't want to get sued.
https://gbatemp.net/threads/how-to-...en-partitions-on-the-same-sd-tutorial.601607/
For the 2 emuNAND method. 1 for Atmosphere one for SXOS.
I read what you said. You said that 200 gigabytes is enough space. I told you that that's not enough for some people. Why are you so worried about what people use in their systems? This is a thread about how to accomplish something and your answer is you don't need to do that. Why do you feel obliged to chime in? You're not helping anybody.yet you are the one raging like a prepubescent boy not even fully reading what people say before commenting
Its because they don't want to get sued by Nintendo. In order to accomplish xci loading Nintendo code is used. That's a good recipe for getting a cease-and-desist. Or a lawsuit. I've talked to a lot of the devs about it in-depth. Same thing with Gateway.Gateway relied on a flash card and also used Nintendo code. Even if you could circumvent the Hardware limitation you would still need Nintendo code in order to decode the 3DS file. That's what a few devs told mething is usb support could still be added by creating their own code to do it.
i think its more about the scene, i never understand why folk behind cfw for some reason hate default rom file formats and opt for the digital version that requires installation.
look at the 3ds, how simple that was to just run a .3ds rom, but no, once free cfw hit the scene it opted for the digital format cia which like nsp isnt as ideal as just having one file and running it.
with the digital formats you require 2x space, to store the cia/nsp and space to actually install it.
luckily on the switch you can use tinfoil to download/install all in one go, so essentially its no different to having the single rom file.
but yea, it would be excellent if cfw could implement hdd support or even remote streaming, if you could host your games on a server and connect to it via a streaming app to play on the go.
Not really. What if you have kids? What if everybody needs their own games? What if you're into sports games? I like my hard drive. Your needs are not my needs. I have 2 512gb micro sd and still play off my HDDs and SSD. It's awesome.Surprisingly 500 gb micro sd cards are only about $30 on Amazon, get one of those and you could run all the good games.
you just further proved my point either you can't read different usernames or don't read the whole thing before commenting or you are possibly one of those kind of people that has to make up bullshit in order to try to win. one thing you NEED to do is stop putting words in my mouthI read what you said. You said that 200 gigabytes is enough space. I told you that that's not enough for some people. Why are you so worried about what people use in their systems? This is a thread about how to accomplish something and your answer is you don't need to do that. Why do you feel obliged to chime in? You're not helping anybody.
You are the one acting like a child. Leave.
Its because they don't want to get sued by Nintendo. In order to accomplish xci loading Nintendo code is used. That's a good recipe for getting a cease-and-desist. Or a lawsuit. I've talked to a lot of the devs about it in-depth. Same thing with Gateway.Gateway relied on a flash card and also used Nintendo code. Even if you could circumvent the Hardware limitation you would still need Nintendo code in order to decode the 3DS file. That's what a few devs told me