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Discussion in '3DS - Homebrew Development and Emulators' started by DarkFlare69, Feb 27, 2015.
I found that when editing and rebuilding romfs.bin. Can spider load the code.bin file?
Not sure myself but what would it do anyways?
I would think not. I'm pretty sure that the Spider exploit code.bin files need to be programmed with specific memory addresses and stuff like that to be able to be loaded with the Spider exploit.
The code.bin you launch with LaunchCode.dat isn't a random code.bin... It's an UVLoader, so it has to be coded the way it's meant to be coded. I'm sorry but you can't put a random code.bin and expect that it will work...
my signature has never been more applicable as of late
over use of the word "binary" as if it means something important, and people thinking file names are some sort of legend that if it shares the same file name it must be the same thing
guiz i found a binary launcher.dat in a xbox one game.........i think im onto something big here
no need to be snide.
I didn't think it was just a coincidence, so it didn't hurt to ask..
I played xbox one on 3DS before