Homebrew Can a code.bin that I found while editing CIAs be loaded with Spider?

DarkFlare69

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I found that when editing and rebuilding romfs.bin. Can spider load the code.bin file?
 

Codename

GREEN BRO IS BEST BRO
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I would think not. I'm pretty sure that the Spider exploit code.bin files need to be programmed with specific memory addresses and stuff like that to be able to be loaded with the Spider exploit.
 

AlbertoSONIC

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The code.bin you launch with LaunchCode.dat isn't a random code.bin... It's an UVLoader, so it has to be coded the way it's meant to be coded. I'm sorry but you can't put a random code.bin and expect that it will work...
 
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gamesquest1

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my signature has never been more applicable as of late
over use of the word "binary" as if it means something important, and people thinking file names are some sort of legend that if it shares the same file name it must be the same thing
guiz i found a binary launcher.dat in a xbox one game.........i think im onto something big here :yaysp:
 
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DarkFlare69

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my signature has never been more applicable as of late
over use of the word "binary" as if it means something important, and people thinking file names are some sort of legend that if it shares the same file name it must be the same thing
guiz i found a binary launcher.dat in a xbox one game.........i think im onto something big here :yaysp:
no need to be snide.

I didn't think it was just a coincidence, so it didn't hurt to ask..
 

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