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PVSnesLib is an open and free library to develop programs for Nintendo SNES in C language.
It contains snes-sdk compiler / linker and a library (sources included) which offer facilities to use backgrounds / sprites / pads / music & sound on Nintendo SNES system.
It also contains examples to help how to use functions with the library.
It contains snes-sdk compiler / linker and a library (sources included) which offer facilities to use backgrounds / sprites / pads / music & sound on Nintendo SNES system.
It also contains examples to help how to use functions with the library.
Changelog:
DevKitSnes
- Remove PVSNESLIB variables in each makefile and add a system variable (PVSNESLIB_HOME)
- Fix 816-tcc rodata variable names for multiple files projects
- Change wla-dx for last version for wla-dx github repository
- Add source folder management in snes_rules (the name is src, 2 levels, see hello_world example)
- Remove stripcom.exe and optimore-816.exe, they are useless
- Update snes_rules with lots of information to clean Makefiles (thanks RetroAntho for that)
- Update constify to update static variable name (tccs)
- Fix 816-tcc temp filename on linux system (/ in the name)
- Add wla-spc700 for futur use
- Remove all pads C functions for ASM version
- Add mills32 (https://github.com/mills32) mode7 3D effect example
- CleanUp mode 7 library function
- Add example for ntsc/pal checking
- Fix all examples with new snes_rules, makefile is smaller now