ROM Hack Bravely Second Money Hex Offsets

yes with gateway in-game editor may be more practical, like said wl.

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to find offset F8A for example. ;)

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you use savedatafiler to extract and HxD as editor? A capture of my file BD2GAME0.

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Thanks ! But does it changes the stats with it ? Because being lvl 99 is pointless unless you have the stats that go with it...
 
Thanks ! But does it changes the stats with it ? Because being lvl 99 is pointless unless you have the stats that go with it...

Yes of course, the stats are those of a lvl 99, eg: HP +/- 7000 according to the selected class and without equipment. The jobs are not affected.
 
you use savedatafiler to extract and HxD as editor? A capture of my file BD2GAME0.

View attachment 40561
I used JK's save manager, and just edited my bytes to the same as yours but still crashing.

I also changed all my jobs and saved, restarted the game with no effect. Though it only seems to crash when I go to set support abilities, 2 of my characters say "Empty Slots" without a number next to them, but the other 2 say 0 and I can move down to them without it crashing so it must be something to do with that. Might just need to wait till someone finds all the offsets for support ability slots :/
 
Got the same bug that ChaosJester have. Use the hex editor for village and max pg , worked perfectly. HOWEVER , it seems that there is something wrong, because each of my 4 character have 0 support skill point. So i cant use any support skill, that completely break the game. waiting for your help until that, i wont touch this game anymore ^^
 
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Got the same bug that ChaosJester have. Use the hex editor for village and max pg , worked perfectly. HOWEVER , it seems that there is something wrong, because each of my 4 character have 0 support skill point. So i cant use any support skill, that completely break the game. waiting for your help until that, i wont touch this game anymore ^^

if you're only using the villager and PG, then you should be fine. making any changes to the jobs seems to crash my game. also the village offsets crashes my game if used before the village event happens. I've since switched over to NTR and it works great.
 
From my previous try with Bravely Default, offsets for jobs and some others are kept in 2 places, so if you edit only one of the offsets and not its corresponding one in another, it will result in a crash, but sometimes it works for whatever reasons.
 
Tiz lvl offset = F8A [enter = B8 7A 18], [BD2GAME file]
Magnolia lvl offset = 10CC [enter = C0 D5 C3] or [FF FF FF], [BD2GAME file]
Edea lvl offset = 1351 [enter = 71 F5 30], [BD2GAME file]
Yew lvl offset = 120F [enter =AE 1E 06], [BD2GAME file]
if you want 9999999pg, enter F8 B3 C4 6C at offset 2178, [BD2GAME file]
if you want 999999999cp, enter FF C9 9A BB at offset 04, [BD2CAPCAP file]

works for me on EU release. Report if works for you also. Chào


The pg worked for the US demo. I tried the cp and it did'nt appear to do anything.
 
Last edited by MrGoldenWeek,
i only used the village and pg ones and now my characters have 0 support slots..i also know for a fact that the pg one caused this, since i have a save with just the village .
 
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The money hex it does change my money to max and is not crashing my game, but I do lost my skills
 
Curious if anyone has actually done any work with save editing the US version. Are the offsets the same as the EU one?
 
Since I'm finding grinding for the max job levels so boring it's put me to sleep the past 3 days now, do we have any idea how to edit them all to be max on all characters?
 
Alot of this is gonna be trial and error for the next couple of weeks while people datamine for all the values in a hex editor

The US version dropped just last week. so making an editor is gonna be a bit. At least we have some values for money, chompcraft, colony, and levels.

The rest we will have to grind while we wait for the vales to be found by someone who doesnt care about their save fie lol
 
To those with issues related to their support or job slots and menus freezing, please be sure you are overwriting the values and not adding them into the file. Many Hex editors will have both an INSERT and OVERWRITE mode. If you INSERT you shift other values into the wrong spots and your save file ends up larger than what you started with. Make sure you are either in OVERWRITE mode or you delete the previous values that were there before putting your own in.

Edited my save for PG and Villagers using CTRXplorer, experiencing no issues.
 

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