Bravely Second Money Hex Offsets

Discussion in '3DS - ROM Hacking, Translations and Utilities' started by wurstpistole, Feb 24, 2016.

  1. wurstpistole
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    wurstpistole N3DS B9S

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    Please report back if anyone find the offsets for editing money.
     


  2. wurstpistole
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    wurstpistole N3DS B9S

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    Tried to compare two save files with different money values, no luck. They don't exist as decimal values converted to hex.
     
  3. DaBlackDeath

    DaBlackDeath .::[ lone wolf ]::.

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    well, I just tried to find the offset on my EUR Release of Bravely Second.
    my offset is: 2178

    lets explain:
    If you have 200pg, you have to multiply 200 by 8, then dec to hex and you will find.
    200 x 8 = 1600
    1600 to hex = 40 06 (LittleEndian)

    If you want 999999pg, you need to enter F8 11 7A at offset 2178
    (999999 * 8 = 7999992 to hex = 7A11F8 to LittleEndian = F8117A)
     
    Last edited by DaBlackDeath, Feb 24, 2016
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  4. wurstpistole
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    wurstpistole N3DS B9S

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    Thanks, will try. Any reason why it needs to be multiplied by 8?

    [Edit] Yes, it's also offset 2178 for me.
     
    Last edited by wurstpistole, Feb 25, 2016
  5. HenryLeonheart

    HenryLeonheart GBAtemp Regular

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    Am I the only one that when changing the value, the game crashes when saving?
     
  6. wurstpistole
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    wurstpistole N3DS B9S

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    Works perfectly fine for me... did it two times already
     
  7. DaBlackDeath

    DaBlackDeath .::[ lone wolf ]::.

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    What version are you using ?
    I just tried the EUR Release. Maybe US / JP stores values at different offsets.
     
  8. GbaTempNews

    GbaTempNews Member

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    Hello, thanks for the info DaBlackDeath. Same question as wurstpistole why multiply by 8 or other????
     
    Last edited by GbaTempNews, Mar 1, 2016
  9. Madikan

    Madikan Member

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    Thanks for the offset DaBlackDeath !
    Anyone got other offsets ? (like health/mana offsets or the SP offset ?)
     
  10. GbaTempNews

    GbaTempNews Member

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    Here for the villagers. [BD2COLONY file]
     
    Last edited by GbaTempNews, Mar 10, 2016
  11. GbaTempNews

    GbaTempNews Member

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    Tiz lvl offset = F8A [enter = B8 7A 18], [BD2GAME file]
    Magnolia lvl offset = 10CC [enter = C0 D5 C3] or [FF FF FF], [BD2GAME file]
    Edea lvl offset = 1351 [enter = 71 F5 30], [BD2GAME file]
    Yew lvl offset = 120F [enter =AE 1E 06], [BD2GAME file]
    if you want 9999999pg, enter F8 B3 C4 6C at offset 2178, [BD2GAME file]
    if you want 999999999cp, enter FF C9 9A BB at offset 04, [BD2CAPCAP file]

    works for me on EU release. Report if works for you also. Chào
     
    Last edited by GbaTempNews, Mar 10, 2016
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  12. Sudo

    Sudo Advanced Member

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    Got it working. I had no problems for a while afterwards, but now my 3DS freezes when I go to the job or ability change screen for some reason.
     
    Last edited by Sudo, Feb 28, 2016
  13. GbaTempNews

    GbaTempNews Member

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    Sudo, what value have you used? Which release do you own? Job works for me, i changed many time, but nothing
     
  14. Sudo

    Sudo Advanced Member

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    I went to offset 2178 like people were saying. I tried changing it to F8 11 7A and F8 B3 C4 04 since I saw two different posts showing how to get max pg. I also did the villager hex edit for 9999 of them, which worked. I'm using a European version of the game in .3ds format on Gateway.
     
    Last edited by Sudo, Feb 28, 2016
  15. buda81

    buda81 GBAtemp Regular

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    My JAP game save works on the EU version when replacing the files. the game loads in japanese, but can be switched to english in the configs.
     
  16. wl.

    wl. Member

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    if you have gateway, you may use Gateway Cheat Finder for change values ingame (it works at least for PG, Job EXP, i tryed)
     
  17. ChaosJester

    ChaosJester Member

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    I have the same issue, only edited the pg offsets, just tried to set them all to 00 and can see that I now have opg but it still crashes when I go to the ability menu, I can get to jobs without any issues.

    Anyone have any ideas?
     
  18. Madikan

    Madikan Member

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    So this is for the characters' levels ? I only have offset 10C0 and 10C8/F80 and F88, does it change anything ?
     
  19. DaBlackDeath

    DaBlackDeath .::[ lone wolf ]::.

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    hmmm, F8 11 7A should work
    For F8 B3 C4 04 I'm not sure. XX XX XX is value * 8 but for the 4 byte XX XX XX XX it's not simple value * 8.
    For the 4byte value you have to add an additional value to the hex value after.
    You will see the correct value in game for a 4byte value (with and without additional value), but if you forgot to add the additional value the game will screw up sooner or later.
     
  20. GbaTempNews

    GbaTempNews Member

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    yes with gateway in-game editor may be more practical, with the linker or NTR, like said wl.


    Screen HxD.png

    to find offset F8A for example. ;)


    you use savedatafiler to extract and HxD as editor? A capture of my file BD2GAME0.

    Screen HxD (2).png
     
    Last edited by GbaTempNews, Mar 3, 2016