BOTW Internal memory vs USB HDD

Discussion in 'Wii U - Games & Content' started by rpgaddict, Mar 3, 2017.

  1. rpgaddict
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    rpgaddict Member

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    Using Haxchii and WupInstaller I installed BOTW+update directly to the WiiU internal memory thinking that I would get increased performance/load times. However, I've had audio cut out twice now during longer cut-scenes.

    I was wondering If anyone could give they're input on performance of internal memory vs USB method.
     


  2. AdmiralSpeedy

    AdmiralSpeedy GBAtemp Regular

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    I'm on USB and I get constant frame drops. I'm trying to find out if they are improved on NAND before I waste my time moving a bunch of stuff and transferring the game.
     
  3. rpgaddict
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    rpgaddict Member

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    I also experience the occasional framedrops while running on internal memory. This game is really pushing the limits of the WiiU
     
  4. AdmiralSpeedy

    AdmiralSpeedy GBAtemp Regular

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    Mine are far more than occasional so I might try moving it.
     
  5. raphamotta

    raphamotta GBAtemp Fan

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    I'm on USB in in a 5400 rpm HDD and the framedrops are very rare.
     
  6. AdmiralSpeedy

    AdmiralSpeedy GBAtemp Regular

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    See, I find anyone who says this hard to believe. My hard drive is a 7200 RPM Seagate Barracuda in an external enclosure.
     
  7. rpgaddict
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    rpgaddict Member

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    Has anyone else experienced issues with stuttering or audio cutting out during cutscenes?
     
  8. Darkshowdo

    Darkshowdo Advanced Member

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    USB SDD Drive, and still get Frame drops, Also i have tried NAND install to, same thing.
     
  9. AdmiralSpeedy

    AdmiralSpeedy GBAtemp Regular

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    I moved to NAND and will report back later. Your USB SSD drive will not be any faster really because the Wii U uses a gimped USB 2.0 protocol...
     
  10. D34DL1N3R

    D34DL1N3R Nephilim

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    There is zero difference unless you have an extremely crappy external drive. The drops aren't game breaking anyway. People need to get over it already and just play the damn game. Sick to death of the frame rate discussion.
     
  11. KazoWAR

    KazoWAR GBAtemp Advanced Maniac

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    a usb SSD would do well with random access even on usb 2.0
     
  12. AdmiralSpeedy

    AdmiralSpeedy GBAtemp Regular

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    Except when you are used to playing games at 60 FPS on a PC, a game dropping to 15 FPS constantly is pretty fucking jarring.
     
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  13. multimangel

    multimangel Member

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    what about loading times ? are they bestter on internal memory?
     
  14. LaPingas

    LaPingas FGC Monster

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    I get framedrops only in sections full of grass, using USB. The lag doesn't exist because of the USB I guess, it has nothing to do with it. Just a Wii U thing ;)
     
  15. Graham182

    Graham182 GBAtemp Regular

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    Has anyone compared disk to usb hdd/nand?
     
  16. Rodrigo Mafra

    Rodrigo Mafra Advanced Member

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    I'm playing it from an HD for at least 15 hours and I did not see any frame drop, the only problem I saw was the long load time to return to the game after pressing the home button
     
    Last edited by Rodrigo Mafra, Mar 4, 2017
  17. Roamin64

    Roamin64 Advanced Member

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    I'm very surprised at how many people are having framerate issues. I am a very picky person when it comes to performance, and in no way has the framedrop bothered me to a point where I felt I needed to try and do something about it. I've heard people saying that in Kakariko Village performance was horrible , dropping around 10-15 fps. While it does indeed seem to take a performance hit in Kakariko , it's no where near what people are saying here. Just a few hiccups here and there and that's it. Played well over 8h so far into the game. As for the textures, I hate the blurry film that's present everywhere in the game, and the brightness which makes everything washed out to a point where I had to turn the brightness on my TV to try and compensate. Not once has the sound cut out though, and you can't really say cutscenes are graphic intensive, as they are all so far just a story told on a piece of yarn , with someone talking over it.

    Playing the VENOM rip on a NTSC console with haxchi/mocha. I only installed haxchi and mocha 2 days ago when I installed BOTW, I pretty much have no other mods or games installed. My wiiu is a Mario Kart 8 bundle (32gb) that I bought in the past year. Could there have been hardware revision , or maybe the 32gb nand chip offers better performance than older Wii U hardware ? There really seem to be discrepancy between users. A bunch says it runs fine , and another bunch say its terrible. I only bought the wiiu in light of recent hacks in the past year, because there really weren't many games I wanted to play. The mario games , mario kart and now zelda. I've not played well over 95% of the wiiu titles. One of my friend as a very old wiiu on which we played Lego Dimensions a while back , and I thought this game suffered the worst framerate I had seen so far on the wiiu. Never tried lego on my wiiu though.

    I'm a pc gamer. I play games on a 2560x1600 monitor with a r480x. Performance is important to me. If BotW was so horrible to me , I would be along the first ones here to rant. This situation is so weird.
     
  18. Öhr

    Öhr GBAtemp Regular

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    I have started playing on NAND and noticed a increase in loading speed when I switch to disk. Also, sometimes, when picking up a new item and a popup window informs you of that, the disk is not quick enough to load the 2D image of the item, leaving the box containing the image empty for less than a second.

    Then I compared the install speeds to NAND and USB (SSD, capable of 100MB/s+ writes and 400MB/s+ reads on USB 3.0, so it should max out WiiU's USB just fine): Installing the ~9.9GB game to USB took ~1104 seconds (~9.2MB/s), while it took a whopping 2097 seconds to NAND (~4.8MB/s). Neither are fast and are much slow than they should be... It might just be that the tool is unoptimized, writing to either... but who knows. They definitely won't win any benchmarks xD

    Next i tried moving/copying a ~400MB game from NAND to USB and the other way round:
    NAND to USB: 65 seconds (6.15MB/s)
    USB to NAND: 89 seconds (4.5MB/s)

    Guess even Nintendo sucks at writing and maybe reading? not sure what to make of these numbers...


    Next up is in game benchmarks. I teleported from Great Plateau to Kakariko Village and back again. Heres the time it took (from triggering the travel and the very end of the loading screen, right when the game fades back in. Time in between, like game interaction, opening map and so on are not in these numbers)
    DVD: 68.49 seconds
    NAND: 68.77 seconds
    USB: 61.43 seconds and 65.21 seconds

    A single run cuz I was getting bored with this shit, so don't take these at face value, as times varied greatly when I tested it a second time on USB

    Also, unlike when using the DVD, the WiiU keeps quiet :D

    P.S. none of these fix any framerate issues. It is the CPU/GPUs fault, not the storage. I also haven't experienced any sound issues so far, but I didn't test USB gaming much yet
    P.P.S. only thing missing now is running the game off the SD card... but im too lazy to do that now.
     
    Last edited by Öhr, Mar 4, 2017
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  19. Rodrigo Mafra

    Rodrigo Mafra Advanced Member

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    I bought my 8gb wii u back in 2012, and as I said before the only problem I saw was the long load time to return to the game after pressing the home button. I don't think that there are hardware revisions for Wii U or even better performance in the 32gb NAND.
     
    Last edited by Rodrigo Mafra, Mar 4, 2017
  20. AdmiralSpeedy

    AdmiralSpeedy GBAtemp Regular

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    You are blind if you can't see the frame drops in this game, especially in Kakariko.