Homebrew Blocking browserhax update message

  • Thread starter Thread starter nallar
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Can we delete the save data of the browser?
If it is stored in some kind of save data, shouldn't we be able to wipe it? Provided we already have an alternative Homebrew access point, of course. I realize Browserhax tends to be a primary/initial access point for most people.

Edit: Formatting quirk.
Yes, you can mess with the browser save data. You'll need to already have another exploit to do so.
 
Last edited by nallar,
Ninjhax (obviously) homemenuhax, themehax, and ironhax. Those last 3 are all second degree -hax, making you need an entry hax first to install them. So as of right now, either wait, update to 10.2 and use your 3ds like normal, or get cubic ninja.

Menuhax is Themehax so only 3 usable hax with 2.5
 
this does not block the update message for old3ds above 9.8 with the dns and my systems had not seen the message before
 
this does not block the update message for old3ds above 9.8 with the dns and my systems had not seen the message before
Which message was it? Can't use the browser on this network, or update required?

Had you used the browser in the past on 9.9? If it never successfully checked with Nintendo in the past, this won't work :(
 
Which message was it? Can't use the browser on this network, or update required?

Had you used the browser in the past on 9.9? If it never successfully checked with Nintendo in the past, this won't work :(
i did the dns thing and it was used before and it never had the update message the i got the update message dns blocking did not work

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I was wondering if smashbroshax works with old3ds
 
i did the dns thing and it was used before and it never had the update message the i got the update message dns blocking did not work

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I was wondering if smashbroshax works with old3ds
SmashHax only works with n3ds atm.
 
I dont really know. Im just stating what it says on yellows8 github.
is it because of this
This will not work on 3DS systems where config-mem UNITINFO(http://3dbrew.org/wiki/Configuration_Memory) is clear for dev-unit, unless you manually adjust the COMMID values in the Makefile.

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thing is i really need a old3ds entrypoint now but there is only cubic ninja atm
 
No Im talking about this
"This can be used with the homebrew-launcher otherapp payload. However, doing so is New3DS-only, at the time of writing(supporting Old3DS with hb-launcher from this would require major changes)."

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is it because of this
This will not work on 3DS systems where config-mem UNITINFO(http://3dbrew.org/wiki/Configuration_Memory) is clear for dev-unit, unless you manually adjust the COMMID values in the Makefile.

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thing is i really need a old3ds entrypoint now but there is only cubic ninja atm
You can use oot if you have the legend of zelda Oot + save dongle / access to another 3ds with homebrew.
 
No Im talking about this
"This can be used with the homebrew-launcher otherapp payload. However, doing so is New3DS-only, at the time of writing(supporting Old3DS with hb-launcher from this would require major changes)."
Is there any chance yellow8 or smea will make this support old3ds since it only has one primary entrypoint
 
Is there any chance yellow8 or smea will make this support old3ds since it only has one primary entrypoint
Who knows. They might have another entry point up their sleeves. But smashhax is more of a proof of concept right now for yellow8 so I don't think yellows8 is in any hurry to do any major rework for this.
 
No Im talking about this
"This can be used with the homebrew-launcher otherapp payload. However, doing so is New3DS-only, at the time of writing(supporting Old3DS with hb-launcher from this would require major changes)."

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You can use oot if you have the legend of zelda Oot + save dongle / access to another 3ds with homebrew.
don't have oot3d only link between worlds and another 3ds with themehax but my freinds 3ds has no hax
 

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