If anyone here is familiar with Minecraft Forge, people can make mods for Minecraft. Each mod does some particular thing, from fixing a small glitch to adding giant networks. Mod packs, bring lots of these mods together to enhance the experience, usually through a common theme. Users can then add or remove mods to their liking. I thought, why not apply this to DS ROM editing? People can make mod packs for DS games that consist of multiple mods. These mods could be anything from swapping two music tracks to completely changing the balance of the game. If someone likes the new difficulty but doesn't want the music to change, they can simply disable the music mod. Or import a mod someone else made. Introducing, ROM Hack Projects! Now you can edit a ROM as much as you like, then easily distribute a patcher, without distributing a bunch of copyrighted data. Giant Screenshot: Warning: Spoilers inside! To make editing easier (since I'm posting this multiple places), I'm offloading details to Github. Details and Tutorial: https://github.com/evandixon/Sky-Editor/wiki/Beta-2 Download: https://github.com/evandixon/Sky-Editor/releases/tag/v184.108.40.206b2 Feedback is appreciated, since it motivates me to develop more, and helps me decide which things to do first. Oh, any time when I say "DS" above, I mean both NDS and 3DS. That's right. This works on any game on two systems. Update: Beta 2 has been released to fix a serious bug. Any solutions made with Beta 1 should work properly.